SKU: 31486534272

Kunst entdecken 1. Schülerbuch

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Kunst entdecken 1. SchülerbuchAufbau Jede Einstiegsseite fasst die im Kapitel zu erwerbenden Kompetenzen zusammen. Das Lehrwerk bietet pro Kapitel einen exemplarischen Zugriff. Ein visuelles Inhaltsverzeichnis erleichtert die Orientierung. Ein zustzliches Kapitel zu den neuen Medien frdert die Medienkompetenz. Zeitstrahl, Glossar und Biografien untersttzen den Erwerb von Sachkompetenzen. Prgnante Aufgaben trainieren die erworbenen Kompetenzen. Das Methodentraining stellt wichtige

Aufbau Jede Einstiegsseite fasst die im Kapitel zu erwerbenden Kompetenzen zusammen. Das Lehrwerk bietet pro Kapitel einen exemplarischen Zugriff. Ein visuelles Inhaltsverzeichnis erleichtert die Orientierung. Ein zusätzliches Kapitel zu den neuen Medien fördert die Medienkompetenz. Zeitstrahl, Glossar und Biografien unterstützen den Erwerb von Sachkompetenzen. Prägnante Aufgaben trainieren die erworbenen Kompetenzen. Das Methodentraining stellt wichtige Arbeitsweisen beim Umgang mit Kunstwerken vor. Online-Anbindung über Webcodes Die Schüler/-innen finden bei den Aufgaben Webcodes, mit denen sie gezielt ausgewählte Online-Angebote aufrufen können. Diese Webcode-Angebote vertiefen und erweitern die Kapitelthemen.

EAN: 9783061201883
Farbverschnitt: Generell werden die Bücher ohne Farbverschnitt geliefert, auch wenn die Abbildungen einen Farbverschnitt zeigen.
Auflage: Neue Ausgabe, 1100
Erscheinungsjahr: 2011
Produktform: Leinen, Gebunden
Autoren: Grünewald, Dietrich & Grütjen, Jörg & Hahne, Robert & Lilkendey, Martin & Ludig, Günther & Oswald, Martin & Schmidt, Margit
Redaktion: Grünewald, Dietrich
Auflage/Ausgabe: Neue Ausgabe
Seitenzahl/Blattzahl: 204
Abbildungen: 150 Abbildungen
Keyword: Bildende Kunst/Kunst;Kunst/Bildende Kunst;Gesamtschule;Grundschule 5-6;Gymnasium;Gymnasium (Sek.I);Hauptschule;Integrierte Gesamtschule;Kooperative Gesamtschule;Orientierungsstufe;Orientierungsstufe bzw. Klasse 5/6 an Grundschulen in Berlin und Brandenburg;Realschule;Sekundarschule;Sekundarschule (alle kombinierten Haupt- und Realschularten);Schulbücher;Lehrwerke
Fachschema: Kunstunterricht / Schulbuch~Bayern~Niederbayern~Oberbayern
Bildungsmedien Fächer: Kunst, Bildende Kunst
Region: Berlin~Brandenburg~Mecklenburg-Vorpommern~Sachsen-Anhalt~Sachsen~Thüringen~Bayern~Baden-Württemberg~Hessen~Rheinland-Pfalz~Saarland~Bremen~Hamburg~Niedersachsen~Nordrhein-Westfalen~Schleswig-Holstein
Bildungszweck: für die Sekundarstufe I~Für die Grundschule~Für die Gemeinschaftsschule~Für die Kooperative Gesamtschule~Für die Mittelschule~Für die Oberschule~Für die Realschule~Für die Realschule plus~Für die Regelschule~Für die Regionale Schule / Regionalschule~Für die Sekundarschule~Für das Gymnasium~Für die Integrierte Gesamtschule~For vocational education and training~Für die Gesamtschule~Für die Hauptschule~Für die schulartunabhängige Orientierungsstufe
Altersempfehlung / Lesealter: 23
Genaues Alter: GES
Verkauf Verboten:
Fachkategorie: Unterricht und Didaktik: Kunst, allgemein
Thema: Verstehen
Schulform: GES GYM HAS ORS RES SEK, Gesamtschule, Gymnasium, Hauptschule, Orientierungsstufe bzw. Klasse 5/6 an Grundschulen in Berlin und Brandenburg, Realschule, Sekundarschule (alle kombinierten Haupt- und Realschularten)
Text Sprache: ger
Verlag: Cornelsen Verlag GmbH, Cornelsen Verlag
Länge: 267 mm
Breite: 200 mm
Höhe: 17 mm
Gewicht: 749 gr
Genre: Schule und Lernen
Herkunftsland: DEUTSCHLAND (DE)
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SKU: 31486534272

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4.9 ★★★★★
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Austin
Lowell, US
★★★★★ 5
Engaging Read for Beginners and Techies Alike
Format: Paperback
An engaging and accessible exploration of how computers really work. The author breaks down complex concepts into simple, relatable explanations, making topics like binary, logic gates, and basic circuits far less intimidating. For newcomers, it’s a great way to build a foundational understanding of computer theory with just a touch of electrical engineering. As someone with a technical background, I still found it entertaining; the examples and analogies added fresh ways to frame ideas I already knew. It’s the kind of book that can bridge the gap between “I use computers” and “I understand what’s happening under the hood.” Highly recommended for anyone curious about what makes hardware and software tick, whether you’re starting from scratch or just want a new perspective.
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Reviewed in the United States on August 19, 2025
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Verified Purchase
Peter
Chelsea, US
★★★★★ 5
CODE is the book you should get.
Format: Paperback
The best book to enter the field. Grateful that Charles Petzold decided to write it, even happier this was one of the first books I picked up. Recommend to everyone wanting to become a programmer, or just interested in computers.
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Reviewed in the United States on January 12, 2026
M
Verified Purchase
Michael Donoghue
Carnegie, US
★★★★★ 5
If you only buy one technical computer book, this is it
Format: Paperback
Disclaimer: I owned the first edition for years and read it a dozen times, mainly for pleasure since it’s not only informative but also just enjoyable to read. I’m a professional software architect and have dozens of textbooks on computer science and engineering so I’ve been around the block. This is the kind of book I would buy all for all my friends (if I had more than a couple) and family members (if they were even slightly into computers, which they aren’t sadly). Petzold does an exceptional job at describing digital logic and guides you through building a conceptual CPU from very first principles. I think his bottom up approach is the way to go and has helped me understand complex topics in an extremely simple way. When I’m not reading fiction, this is my go to bedtime reading. The second edition has about 100 more pages than the first and some content has been completely reworked and it’s great. If you ever had even a passing interest in knowing how computers work at a very fundamental level, get this book!
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Reviewed in the United States on January 31, 2023
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Yura
Massapequa, US
★★★★★ 4
First programmer?
Format: Paperback
As an ardent reader of the past 1st edition, I was fairly excited to get the latest version. That is, until I encountered the history chapter of the new edition. For one thing, what I do NOT understand in this second edition is the newly added description of August Ada Byron (countless of Lovelace). The author claims it was Babbage who was the first programmer to design the engines, not Ada. I am not trying to start a futile argument here about who has more or fewer contributions, etc. What I am trying to assert here is that it is undisputed that Ada (unless the new evidence arises) left *the very first demonstration* of what this seemingly imaginary machine, which didn't even physically exist, was capable of through her program. Because Babbage designed the engine itself, that doesn't automatically put him in the position of a programmer (despite Babbage being a brilliant engineer/scientist and may have had a simple or detailed program in his mind). However, it was Ada who gave a definite touch to programming concepts that ultimately led to modern-day programming. Ada deserves more recognition than a mere "tutorial writer," and she is certainly entitled to the title she deserves. Other than that, like the previous edition, this book is a must-read for people who are from related/unrelated fields. I always loved the 1st edition, and I would do too with the 2nd. Still, I think history should always be approached with more care, particularly if matters have potential controversies.
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Reviewed in the United States on January 6, 2023
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Verified Purchase
Ben Fleury
Fort Morgan, US
★★★★★ 5
One of the few books worth your time
Format: Paperback
If you want to learn computers, start here. Learning from a historical perspective removes complexity of trying to start with say GPUs - you learn just like computer engineers did, incrementally.
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Reviewed in the United States on April 27, 2026

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