SKU: 34080054504

GlowPulse – Tiefenreinigung für sofort strahlende, jugendliche Haut

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Description

GlowPulse – Tiefenreinigung für sofort strahlende, jugendliche HautEntdecken Sie Ihre strahlende Haut mit einer grndlichen Reinigung jedes Mal! Frustriert von verstopften Poren und glanzloser Haut? Entdecken Sie eine Tiefenreinigung, die Schmutz und Make up entfernt weit mehr als eine normale Waschung leisten kann. Fhlen Sie sich erfrischt, Ihre Haut wird mit jedem Gebrauch strahlend revitalisiert. Warum unsere Kunden dieses Produkt lieben! Intensive, vollstndige Reinigung, die Ihre Haut erfrischt:

Entdecken Sie Ihre strahlende Haut mit einer gründlichen Reinigung – jedes Mal!

Frustriert von verstopften Poren und glanzloser Haut? Entdecken Sie eine Tiefenreinigung, die Schmutz und Make-up entfernt – weit mehr als eine normale Waschung leisten kann. Fühlen Sie sich erfrischt, Ihre Haut wird mit jedem Gebrauch strahlend revitalisiert.


Warum unsere Kunden dieses Produkt lieben!

  • ✔ Intensive, vollständige Reinigung, die Ihre Haut erfrischt: Ultraschallvibrationen dringen tief ein, um Schmutz und Make-up aus den Poren zu entfernen, sodass Ihre Haut nach jeder Anwendung gründlich sauber und klar ist.
  • ✔ Verleiht der Haut eine jugendliche Ausstrahlung: Sanfte Massage fördert die Durchblutung und regt die Kollagenproduktion an, hilft so, die Haut auf natürliche Weise zu straffen und feine Linien mit der Zeit zu mildern.
  • ✔ Sicher und anpassbar für Ihren individuellen Hauttyp: Variable Einstellungen ermöglichen es Ihnen, die Impulsintensität für empfindliche oder zu Akne neigende Haut anzupassen, für eine schonende, aber wirkungsvolle Reinigung ohne Irritationen.



Häufig gestellte Fragen

Wie profitiert meine Haut durch die Ultraschallreinigung mehr als durch normales Waschen?

Sie erzeugt über 10.000 sanfte Impulse pro Minute, die tief in die Poren eindringen, um Schmutz und Öl zu entfernen, die eine gewöhnliche Reinigung oft zurücklässt, und so für klarere und gesündere Haut sorgt.

Ist dieses Gerät für empfindliche oder zu Akne neigende Haut geeignet?

Absolut, die einstellbaren Impulsstufen erlauben es Ihnen, die Intensität zu personalisieren, sodass es auch für empfindliche oder leicht bis mäßig von Akne betroffene Haut sicher und angenehm ist.

Kann ich dieses Gerät zusammen mit meinen regulären Seren und Feuchtigkeitscremes verwenden?

Ja! Die Magnetperlen-Massagefunktion fördert die Durchblutung und verbessert die Aufnahme, wodurch Ihre Hautpflegeprodukte effektiver wirken können.


Technische Daten

  • Ultraschall-Impulsationen: Über 10.000 Impulse pro Minute
  • Einstellungen: Vier anpassbare Impuls- und Drehstufen
  • Hauttypen-Kompatibilität: Sicher für alle Hauttypen, einschließlich empfindlicher und leicht bis mäßig zu Akne neigender Haut


Im Lieferumfang enthalten

  • Ultraschall-Gesichtsreinigungsbürste mit Magnetperlen-Technologie
  • Ladekabel
  • Bedienungsanleitung für einfache Einrichtung und Verwendung
Shipping Notes
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SKU: 34080054504

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4.4 ★★★★★
Based on 19 reviews
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Tinkerer
Boise, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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Verified Purchase
robert thompson
Natrona Heights, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Verified Purchase
Vincent Marias
Massapequa, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Verified Purchase
Joan Rubio
Waukegan, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Pawtucket, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019

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