SKU: 3592952776

Manga Action Heroes (CALVENDO Wandkalender 2027)

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Manga Action Heroes (CALVENDO Wandkalender 2027)Dynamische Illustrationen fiktiver Heldencharaktere im japanischen Comic Stil (Monatskalender, 14 Seiten) Dieser Kalender widmet sich den faszinierenden Helden aus der Welt der Mangas. Erlebe Monat fr Monat die Kmpfer, Beschtzer und Rebellen aus Japans Manga Kosmos. Dabei steht nicht eine bestimmte Serie im Vordergrund, sondern das allgemeine Motiv des Helden vom klassischen Kmpfer bis zum modernen Beschtzer, der fr Gerechtigkeit und Hoffnung

Dynamische Illustrationen fiktiver Heldencharaktere im japanischen Comic-Stil (Monatskalender, 14 Seiten)

Dieser Kalender widmet sich den faszinierenden Helden aus der Welt der Mangas. Erlebe Monat für Monat die Kämpfer, Beschützer und Rebellen aus Japans Manga-Kosmos. Dabei steht nicht eine bestimmte Serie im Vordergrund, sondern das allgemeine Motiv des Helden – vom klassischen Kämpfer bis zum modernen Beschützer, der für Gerechtigkeit und Hoffnung einsteht. Die mithilfe von KI kreierten Illustrationen von Renate Utz vereinen Dynamik, Emotion und kreative Gestaltung im typischen Manga-Stil. So entsteht eine Bilderwelt, die die Ausdruckskraft japanischer Zeichenkunst widerspiegelt. Perfekt für alle Fans von Action, Mut und Fantasie!

Hochwertiger Kalender mit 12 wunderschönen Bildern. Unsere Umwelt liegt uns am Herzen. Daher vermeiden wir Überproduktion und somit deutliche Abfallmengen, da wir bedarfsgerecht in Einzelfertigung in Europa produzieren. Wir halten unsere Transportwege kurz und sorgen für eine klimabewusste Logistik.

14 Seiten bestehend aus 1 Cover | 12 Monatsseiten | 1 Indexseite

Abbildungen:
Januar: Riku Arashino - Der Sturmwanderer
Februar: Kaito Renjiro - Der Meeresfalke
März: Emi Narukami - Die Stimme des Donners
April: Shinpei Kurosawa - Der kalte Charmeur
Mai: Ren Tsukihara - Der Mondritter
Juni: Toma Kurogane - Der Eiserne Schatten
Juli: Yuto Amane - Der Himmelswächter
August: Taiga Misono - Der charmante Frauenheld
September: Tsubasa Rindo - Der Drachenflügel
Oktober: Sota Hoshino - Der Junge, der die Sterne hört
November: Daichi Rindou - Der Fels in der Brandung
Dezember: Takao Fushimi - Der Schattenkrieger

  • QUALITÄT - Hochwertiger Fotokalender mit 12 wunderschönen Motiven auf lichtbeständigem Bilderdruckpapier, robuste Spiralbindung mit Aufhängebügel (A5 mit Tischaufsteller).
  • NACHHALTIG - deutliche Abfallreduzierung durch bedarfsgerechte Einzelstückfertigung, Produktion in Europa und klimabewusste Logistik.
  • PERFEKTES GESCHENK – Kalender für Freunde und Familie, für Kinder und Erwachsene, jung und alt, zu Weihnachten, Geburtstag oder zwischendurch.
  • Dynamische Illustrationen fiktiver Heldencharaktere im japanischen Comic-Stil von Autor(in): Renate Utz
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SKU: 3592952776

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Verified Purchase
Arch Stanton
Cuba, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Grantham, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Whiting, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Louisville, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Houston, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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