SKU: 42853434912

bisagra puerta original horno electrolux 140018128011

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Description

bisagra puerta original horno electrolux 140018128011Originalscharnier fr Backofentr, kompatibel mit verschiedenen Marken der Electrolux Gruppe. Dieses Ersatzteil ist entscheidend, um das korrekte Schlieen und ffnen der Backofentr zu gewhrleisten und somit die Sicherheit und Effizienz des Gerts zu erhalten. Wozu dient dieses Ersatzteil? Repariert ein gebrochenes oder abgenutztes Scharnier, das das ordnungsgeme ffnen oder Schlieen der Backofentr verhindert. Behebt Probleme mit Fehlstellung oder

Originalscharnier für Backofentür, kompatibel mit verschiedenen Marken der Electrolux-Gruppe. Dieses Ersatzteil ist entscheidend, um das korrekte Schließen und Öffnen der Backofentür zu gewährleisten und somit die Sicherheit und Effizienz des Geräts zu erhalten.

Wozu dient dieses Ersatzteil?

  • Repariert ein gebrochenes oder abgenutztes Scharnier, das das ordnungsgemäße Öffnen oder Schließen der Backofentür verhindert.
  • Behebt Probleme mit Fehlstellung oder Blockierung der Tür, die die Wärmedämmung beeinträchtigen.
Modelle:

Dieses Scharnier ist kompatibel mit bestimmten Backofenmodellen der folgenden Marken der Electrolux-Gruppe und deckt die Originalreferenzen Electrolux 140018128011, 140018128086 und 140018128144 ab.

Electrolux EKC54550W, EOB3400AAX, EOB3430AOX, EOB3450AOX
AEG BE3013021M, BE3013022M, BE3013023M, BE3013024M
Zanussi ZOB35701XK, ZOB35701WK, ZOB36701XK, ZOB36701WK
Arthur Martin AMG6400, AMG6500
Koenic KBO 7200, KBO 7300
Frigidaire FFO30, FFEF3012
Faure FOC64100, FOC545
Juno JEO640, JEO650
Zanker HO 601, HO 602
Rosenlew ROH511, ROH512

Diese Referenzen sind repräsentativ; bitte konsultieren Sie das Handbuch Ihres Backofens, um die Kompatibilität vor dem Kauf zu bestätigen.

Eigenschaften:
  • Teileart: Scharnier für Backofentür
  • Kompatible Marke: Electrolux und Marken der Gruppe (AEG, Zanussi, Arthur Martin usw.)
  • Codes: Electrolux 140018128011, 140018128086, 140018128144
  • Robustes Material zur Beständigkeit gegen hohe Temperaturen und häufige Nutzung
  • Garantiert die perfekte Passform für eine luftdichte Türabdichtung
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 42853434912

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4.7 ★★★★★
Based on 8 reviews
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I
Verified Purchase
I have a pen
Cuba, US
★★★★★ 5
Solid information for Game Designers
Format: Paperback, Format: Paperback
Level Up was a great read. It flows well, hits all the important stuff, and it's fun to read explanations from games I've played growing up. I went to school for Game Art, and Level Up covers everything they taught minus the hands-on experience that the classroom has. Cover to cover of great information.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on March 6, 2025
C
Verified Purchase
C. Morelock
Omaha, US
★★★★★ 3
Typos make this appear sloppy and questionable
Format: Paperback
Number of typos in the first chapter alone makes the info contained within questionable to me. P. 11 Indie games are “mostly releases through streaming services like Twitch and Switch”. Twitch is a streaming video site and Switch is Nintendo’s hybrid handheld/console. P.13: SHMUP is misspelled as SHUMP Survival Horror is listed as “players are generally helpless against a supernatural threat” which is not accurate for the genre’s most popular game, Resident Evil, where you’re well-armed against a non-supernatural threat. Vehicles simulation is listed as a genre but racing is not…even though they are not necessarily the same genre. P.14 Shigeru Miyamoto’s name is spelled as “Shiguru” I’m sure the following chapters will cover Ye Suzaku and Jean Romato.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 7, 2025
R
Verified Purchase
Rick N
Boise, US
★★★★★ 5
I would consider this a must read for game developers.
Format: Paperback
Full of really useful information, and written with a touch of humor.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 10, 2025
G
Verified Purchase
gd1701
Lowell, US
★★★★★ 5
Great game design book
Format: Paperback
Great new version of the book. Worth upgrading.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 29, 2025
L
Laddie
Birmingham, US
★★★★★ 5
Level Up Again: Essential Third Edition for Video Game Designers
Format: Paperback
If you’re serious about making fun and successful videogames, you will buy, read and learn from Level Up! 3rd Edition. I was the first person to pre order the 1st edition, and as someone who worked alongside Scott Rogers at videogame publisher THQ, I can tell you this newly expanded volume is the most complete, accessible guide to video game design yet. Scott Rogers remains the “heavy hitter” I described in my original review—equal parts lifelong gamer, pen and paper enthusiast, and seasoned industry pro. He’s witnessed games evolve from the ground up, studied every mechanic, and distilled decades of professional game design wisdom into lessons both beginners and veterans can apply immediately. Building on the solid foundation of the 1st edition—history, team roles, idea to concept mapping, the Triangle of Weirdness, and the Beat Chart—the 3rd Edition has been expanded to cover today’s challenges. You’ll see how to develop ideas with real world appeal and weave monetization strategies into your game designs from day one. A new chapter on playtesting walks you through structuring tests, gathering actionable feedback, and iterating mechanics, saving you weeks of blind alleys. There’s an in depth exploration of pre production through post mortem so you can avoid feature creep, scope collapse, and production bottlenecks. You’ll also find dedicated guidance for console, mobile, VR/AR/MR, and live service games—including detailed control schemes, UI/UX patterns, and economy rules tailored to each platform. And consistent with the first two editions, Scott includes new exercises and analogies—even an original chili recipe that illustrates balancing risk versus reward in game economies (and because Scott loves chili). You’ll still find the clear “Universal Truths” synopses at each chapter’s end, an updated table of contents and index for quick reference, and the cartoons and Rogers isms that make complex concepts easier to understand. If you want to level up your game design knowledge, grab this 3rd Edition of Level Up! For a deep dive on the original material, see my full review of the 1st edition on Amazon. Laddie Ervin Scott’s former boss and video game industry professional.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 17, 2025

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