SKU: 61548891807

LED Bilderleuchte Mingo 3000K 810lm 230V 11W Alu gebürstet

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Description

LED Bilderleuchte Mingo 3000K 810lm 230V 11W Alu gebürstetLED Bilderleuchte Mingo 3000K 810lm 230V 11W Alu gebrstet Die Bilderleuchte Mingo in Alu gebrstet mit einem Ausstrahlwinkel von 120 und einer Lnge von 61. 5 setzt Bilder und Kunstwerke effektvoll in Szene. Dank des Wandauslasses lsst sie sich unkompliziert an der Wand montieren. Sie wird direkt ber dem Bild angebracht und lsst sich dank des beweglichen Gelenkes individuell einstellen, sodass eine optimale Ausleuchtung garantiert ist. Das moderne und

LED Bilderleuchte Mingo 3000K 810lm 230V 11W Alu gebürstet

Die Bilderleuchte Mingo in Alu gebürstet mit einem Ausstrahlwinkel von 120° und einer Länge von 61.5 setzt Bilder und Kunstwerke effektvoll in Szene. Dank des Wandauslasses lässt sie sich unkompliziert an der Wand montieren. Sie wird direkt über dem Bild angebracht und lässt sich dank des beweglichen Gelenkes individuell einstellen, sodass eine optimale Ausleuchtung garantiert ist. Das moderne und geradlinige Design passt zu jedem Einrichtungsstil, warmweißes Licht sorgt für eine angenehme Atmosphäre im Raum.
  • Farbtemperatur: 3000K - Warmweiß
  • Ideal zur gleichmäßigen Ausleuchtung von Bildern
  • LED-Technik spart bis zu 80% Energie gegenüber herkömmlichen Glühlampen
  • Dekorative Lichteffekte setzen die Wand in Szene
  • Durch ein Gelenk individuell einstellbar

Spezifikation:

Abmessungen
Abmessung (Höhe x Breite x Tiefe) H: 50 x B: 615 x T: 175 mm
Design und Material
Farbe Alu gebürstet
Material Metall
Energieverbrauch
Energieeffizienzklasse (Spektrum A-G) F
Lebensdauer
Lebensdauer 30000 h
Lichteigenschaften
Farbtemperatur 3000 K
Nennlichtstrom 810 lm
Lichtstrom LED-Modul 1250 lm
Farbtemperatur Bereich 3000 K
Farbwiedergabeindex > 80 Ra
Lampeneigenschaften
Bestückung 11 W
Technik LED
IP Schutz IP20
Dimmbar Nein
Inklusive Leuchtmittel ja
Breite Gesamt 615 mm
Entspricht Glühlampe 86 W
Anzahl Bestückung 1x
Schutzklasse Schutzklasse II
Tauschbarkeit 3 Lichtquelle ist nicht austauschbar, die Leuchte muss ersetzt werden.|5 Betriebsgerät ist durch eine Elektrofachkraft ohne dauerhafte Beschädigung der Leuchte austauschbar .
Aufgenommene Leistung 14 W
Trafo
Scheinleistung 15 VA
Kennzeichnungen
WEEE-Reg.-Nr. DE 39236390
Shipping Notes
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SKU: 61548891807

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4.2 ★★★★★
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B
Bradley Wardell
Charlottesville, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Lexington, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
New York, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
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ChargingBull
Natrona Heights, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Louisville, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023

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