SKU: 7355064392

24 Trüffelpralinen in Holzbox

Sale price$22.65 Regular price$25.17
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Description

24 Trüffelpralinen in Holzbox24 Trffelpralinen in Holzbox Genuss in seiner schnsten Form Ein wahr gewordener Traum fr Genieer: Ganze 24 feine Trffelpralinen finden in dieser stilvollen Holzkassette Platz. Ob sortenrein oder gemischt die frischen Pralinenspezialitten berzeugen durch hchste Qualitt und vollmundigen Geschmack. Veredelt mit Ihrem individuellen 4 farbigen Digitaldruck auf dem Deckel wird aus diesem edlen Prsent eine unvergessliche Botschaft, die Eindruck hinterlsst.

24 Trüffelpralinen in Holzbox – Genuss in seiner schönsten Form

Ein wahr gewordener Traum für Genießer: Ganze 24 feine Trüffelpralinen finden in dieser stilvollen Holzkassette Platz. Ob sortenrein oder gemischt – die frischen Pralinenspezialitäten überzeugen durch höchste Qualität und vollmundigen Geschmack. Veredelt mit Ihrem individuellen 4-farbigen Digitaldruck auf dem Deckel wird aus diesem edlen Präsent eine unvergessliche Botschaft, die Eindruck hinterlässt.

Das erwartet Sie:

✔️ 24 edle Trüffelpralinen – ohne Alkohol, frisch produziert
✔️ Verpackt in hochwertiger Holzkassette mit Metallverschluss
✔️ 4-farbiger Digitaldruck auf dem Deckel individuell nach Ihren Wünschen
✔️ Gewicht inkl. Verpackung: ca. 500 g
✔️ Maße inkl. Verpackung: 222 x 153 x 37 mm
✔️ Einmalige Druckvorkosten: 50 € je Auftrag
✔️ Produktionseinheit: 1 Stück
✔️ Mindestabnahme: 25 Stück
✔️ Mindesthaltbarkeit: mindestens 6 Monate
✔️ Lieferzeit: ca. 14 Werktage nach Druckfreigabe
✔️ Lagerung: Kühl, trocken und lichtgeschützt

Zutaten:

Die genaue Zusammensetzung erhalten Sie gerne auf Anfrage.

Individuell mit Ihrem Logo:

Ihr Logo oder Wunschmotiv wird mit einem brillanten 4-farbigen Digitaldruck direkt auf den Holzdeckel gebracht – für einen bleibenden Eindruck bei Kunden, Geschäftspartnern oder Mitarbeitenden.

Noch Fragen?

Wir beraten Sie gern. Schreiben Sie uns an [email protected] oder rufen Sie uns unter 04161 – 600 790 40 an.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
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Exchange/Return Notes
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SKU: 7355064392

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4.6 ★★★★★
Based on 8 reviews
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Product Reviews
S
Verified Purchase
S. Max
Port Orchard, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
Y
Yumin
Charlottesville, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Pawtucket, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 19, 2026
E
Verified Purchase
Exterminator
Lowell, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 2, 2024
K
Verified Purchase
Kyle
Grantham, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025

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