SKU: 86173162160

Diamant Collier Herz mit 51 Brillianten 0.28ct. 750-18 Karat Gold 45cm

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Description

Diamant Collier Herz mit 51 Brillianten 0.28ct. 750-18 Karat Gold 45cmEdles Brilliant Collier 0. 28 Karat TW SI Diamant Goldkette mit Herz aus 750 18 Karat Gold 0,9 mm Ankerkette rund Gelbgold von hchster Qualitt Made in Germany. Unsere Ketten werden in Deutschland hergestellt. Bei diesen Ketten handelt es sich um eine solide, edle, massive und sehr hochwertige Ausfhrung mit einem Gold Feingehalt von 750 18 Karat Gold. Natrlich sind alle Ketten gestempelt. Unsere Goldketten sind absolut przise gearbeitet und sehr bequem

Edles Brilliant Collier 0.28 Karat TW - SI - Diamant Goldkette mit Herz aus 750  - 18 Karat Gold - 0,9 mm Ankerkette rund - Gelbgold von höchster Qualität – Made in Germany.

Unsere Ketten werden in Deutschland hergestellt. Bei diesen Ketten handelt es sich um eine solide, edle, massive und sehr hochwertige Ausführung mit einem Gold Feingehalt von 750 - 18 Karat Gold. Natürlich sind alle Ketten gestempelt. Unsere Goldketten sind absolut präzise gearbeitet und sehr bequem zu tragen. Diese Ketten sind hochglanzpoliert für ein noch edleres Erscheinungsbild. Kettenlänge 45 cm mit einer Zwischenöse bei 40 cm. Dieses edle Brilliant Collier ist mit 51 Brillianten in TW - SI Qualität bestückt. Größe Herz ca. 9,5 * 7,2 mm.

Ihre Vorteile beim Kauf dieser Goldkette:

  •  Ketten von höchster Qualität mit einzigartigem Charakter – Made in Germany
  •  Komplett 750 - 18 Karat Gold Feingehalt.
  •  Gute Materialstärken - lange Haltbarkeit.
  •  Die Ketten sind hochglanzpoliert
  •  Sehr hochwertige Ausführung in Juwelier Qualität
  •  Unsere Ketten sind sehr präzise gearbeitet und liegen daher besonders angenehm auf der Haut. Es gibt keine unebenen Stellen, keine harte Kanten welche an der Haut reiben könnten.
  •  Jede Kette wird in einem eleganten Schmucketui geliefert!
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SKU: 86173162160

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4.8 ★★★★★
Based on 26 reviews
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M
Verified Purchase
Michael Donoghue
Los Angeles, US
★★★★★ 5
If you only buy one technical computer book, this is it
Format: Paperback
Disclaimer: I owned the first edition for years and read it a dozen times, mainly for pleasure since it’s not only informative but also just enjoyable to read. I’m a professional software architect and have dozens of textbooks on computer science and engineering so I’ve been around the block. This is the kind of book I would buy all for all my friends (if I had more than a couple) and family members (if they were even slightly into computers, which they aren’t sadly). Petzold does an exceptional job at describing digital logic and guides you through building a conceptual CPU from very first principles. I think his bottom up approach is the way to go and has helped me understand complex topics in an extremely simple way. When I’m not reading fiction, this is my go to bedtime reading. The second edition has about 100 more pages than the first and some content has been completely reworked and it’s great. If you ever had even a passing interest in knowing how computers work at a very fundamental level, get this book!
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Reviewed in the United States on January 31, 2023
Y
Verified Purchase
Yura
West Palm Beach, US
★★★★★ 4
First programmer?
Format: Paperback
As an ardent reader of the past 1st edition, I was fairly excited to get the latest version. That is, until I encountered the history chapter of the new edition. For one thing, what I do NOT understand in this second edition is the newly added description of August Ada Byron (countless of Lovelace). The author claims it was Babbage who was the first programmer to design the engines, not Ada. I am not trying to start a futile argument here about who has more or fewer contributions, etc. What I am trying to assert here is that it is undisputed that Ada (unless the new evidence arises) left *the very first demonstration* of what this seemingly imaginary machine, which didn't even physically exist, was capable of through her program. Because Babbage designed the engine itself, that doesn't automatically put him in the position of a programmer (despite Babbage being a brilliant engineer/scientist and may have had a simple or detailed program in his mind). However, it was Ada who gave a definite touch to programming concepts that ultimately led to modern-day programming. Ada deserves more recognition than a mere "tutorial writer," and she is certainly entitled to the title she deserves. Other than that, like the previous edition, this book is a must-read for people who are from related/unrelated fields. I always loved the 1st edition, and I would do too with the 2nd. Still, I think history should always be approached with more care, particularly if matters have potential controversies.
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Reviewed in the United States on January 6, 2023
B
Verified Purchase
Ben Fleury
Whiting, US
★★★★★ 5
One of the few books worth your time
Format: Paperback
If you want to learn computers, start here. Learning from a historical perspective removes complexity of trying to start with say GPUs - you learn just like computer engineers did, incrementally.
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Reviewed in the United States on April 27, 2026
K
Verified Purchase
Kevin
West Palm Beach, US
★★★★★ 5
An absolutely brilliant book
Format: Paperback
This is an amazing book for the right kind of reader. It's a lot like Euclid's Elements but for computers as it leads the reader through designing a computer from first principles and builds to the point of creating software and adding peripherals. It's an amazingly clear but slightly challenging read. I have given this book as a gift many many times. It's an absolute classic in my opinion.
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Reviewed in the United States on March 19, 2025
O
Verified Purchase
Oilyraincloud
Belleville, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023

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