SKU: 86553607219

Scangrip VEGA 4 CONNECT

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Description

Scangrip VEGA 4 CONNECTLeistungsstarke, blendfreie Arbeitsleuchte mit 4000 Lumen Details Produkt Nummer 03. 6104C EAN Code 5708997006764 Produkt Typ Baustrahler Nettogewicht (kg) 2. 02 Lnge (mm) 280. 00 Breite (mm) 289. 00 Hhe (mm) 103. 00 Verpackung Im Lieferumfang Bruttogewicht, Verpackung (kg) 2. 40 Lnge, Verpackung (mm) 290. 00 Breite, Verpackung (mm) 112. 00 Hhe, Verpackung (mm) 288. 00 Mit Display No Anzahl im Karton 4. 00 Hauptlichtquelle Lichtstrom max. (Lumen) 4000

Leistungsstarke, blendfreie Arbeitsleuchte mit 4000 Lumen

Details
Produkt-Nummer 03.6104C
EAN Code 5708997006764
Produkt-Typ Baustrahler
Nettogewicht (kg) 2.02
Länge (mm) 280.00
Breite (mm) 289.00
Höhe (mm) 103.00
Verpackung
Im Lieferumfang
Bruttogewicht, Verpackung (kg) 2.40
Länge, Verpackung (mm) 290.00
Breite, Verpackung (mm) 112.00
Höhe, Verpackung (mm) 288.00
Mit Display No
Anzahl im Karton 4.00

 

Hauptlichtquelle
Lichtstrom max. (Lumen) 4000
Lichtstrom min. (Lumen) 2000
Lichtstärke max. (Lux@0,5m) 6000
Lichtstärke min. (Lux@0,5m) 3000
Lichtstärke (Meter) 0.50
Lichtquelle 105 LEDs
LED-Lichtausbeute (lm/W) 189
Farbtemperatur (CCT) 6000
Farbwiedergabeindex (CRI) Ra > 80
Lichtausbeute einstellbar 2 steps
Abstrahlwinkel 100°

 

Betrieb
IP-Schutzart IP54 wit power supply / IP30 with battery
Stoßfestigkeitsgrad IK07
Betriebstemperatur -10 °C to +40 °C
Stoßfestigkeit (Meter) 1.00
Betriebsdauer mit max Lumen (CAS/Stunden) 2,25h with 18V 5,2 Ah battery
Betriebsdauer mit min. Lumen (CAS/Stunden) 4,5h with 18V 5,2 Ah battery

 

Elektrische Angaben
Stromquelle SCANGRIP CONNECT
Leistungsaufnahme max. (W) 40.00
Kompatibilität (CAS) 18V CAS battery, SCANGRIP POWER SUPPLY

 

Bezeichnung

BAUSTRAHLER MIT 4000 LUMEN FÜR 18/20-V-AKKUPACKS 

VEGA 4 CONNECT ist ein leistungsstarker LED-Flutlichtstrahler für den professionellen Anwender. Die leistungsstarken LEDs erzeugen ein diffuses, blendfreies und angenehmes Arbeitslicht mit einer einheitlichen Lichtintensität und großer Lichtstreuung, perfekt für Maler- und Installationsarbeiten. Mit den zwei Lichtstufen (50-100 %) kann man je nach Arbeitsaufgabe den Lichtstrom einstellen.

VEGA 4 CONNECT ist kompatibel mit dem METABO/CAS Akkusystem 18 V und allen anderen 18/20-V-Akkupacks führender Elektrowerkzeugmarken durch Verwendung des Steckverbinders SCANGRIP CONNECTOR. Darüber hinaus kann die Stromversorgung SCANGRIP POWER SUPPLY für unbegrenzte Lichtverfügbarkeit auch direkt angeschlossen werden.

Kompakter Flutlichtstrahler mit hoher Flexibilität 

Er wird mit einem integrierten Handgriff und einem Stellfuß für Montage am DREIFUSS-STÄNDER geliefert. Es ist deshalb sehr einfach und bequem das Licht da anzubringen wo man es braucht. Das robuste, schlagfeste Kunststoffgehäuse des Flutlichtstrahlers VEGA 4 CONNECT ist perfekt für alle Arbeitsumgebungen. Er ist auch wasserdicht (IP54). Die LEDs entwickeln keine Wärme und deshalb gibt es keine Brandgefahr.

Warum sollten Sie VEGA 4 CONNECT wählen? 

  • Kompatibel mit METABO / CAS Akku-System und alle anderen 18/20-V-Akkupacks unter Verwendung des Steckverbinders SCANGRIP CONNECTOR
  • Diffuse, blendfreie Ausleuchtung bis zu 4000 Lumen
  • Lange Betriebsdauer bis zu 5 Stunden mit 4000 Lumen mit METABO/CAS 18V 10,0 Ah Akku
  • Leicht und kompakt und deshalb mobil
  • Hohe Schutzklasse IP54
  • Aus besonders schlagfestem Kunststoff
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SKU: 86553607219

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4.3 ★★★★★
Based on 30 reviews
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rockspawner
Charlottesville, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Birmingham, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Port Orchard, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Chelsea, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Cuba, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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