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DIXCEL DISC ROTOR TYPE FP 3315035S-FP [Compatibility List in Desc.]Brand DIXCEL Product Number 3315035S FP Product Description _x000D_ FP FS _x000D_ The performance proved by Super Taikyu (endurance) race _x000D_ known as one of the most competitive race under severe condition. _x000D_ By increasing the Carbon content of the disc by 20% compared to our standard mixture, we were able to strengthen the molecular bonds within the disc. _x000D_ Stable durability even with repeated expansion and compression by applying
| Brand | DIXCEL |
| Product Number | 3315035S-FP |
| Product Description | _x000D_ FP / FS _x000D_ The performance proved by Super Taikyu (endurance) race _x000D_ known as one of the most competitive race under severe condition. _x000D_ By increasing the Carbon content of the disc by 20% compared to our standard mixture, we were able to strengthen the molecular bonds within the disc. _x000D_ Stable durability even with repeated expansion and compression by applying DIXCEL heat treatment process. _x000D_ Significant improvements in crack resistance and resistance to distortion, to accommodate to the needs of our advanced users. _x000D_ Increase in initial bite by using a softer braking surface. Outstanding compatibility with various brake pad materials. _x000D_ Reduction in noise level by reducing vibrations .. _X000D_ Superb corrosion resistance from anti-corrosion coating _x000D_ Available for a wide range of vehicles OEM replacement one-piece discs to two-piece discs for use with racing brake calipers Compatible Vehicles:. HONDA ACCORD CL7 02/10 ~ 08/12 HONDA ACCORD CL9 02/10 ~ 08/12 HONDA ACCORD CU1 11/02 ~ HONDA ACCORD CU2 08/12 ~ HONDA ACCORD TOURER CW1 11 / 02 ~ HONDA ACCORD TOURER CW2 08/12 ~ HONDA ACCORD WAGON CM2 CM3 02/11 ~ 08/12 HONDA INSPIRE / SABER UC1 03/06 ~ 07/11 HONDA INSPIRE / SABER CP3 07/12 ~ HONDA ACCORD CL9 02/10 ~ 08/12 HONDA ACCORD CU1 11/02 ~ HONDA ACCORD CU2 08/12 ~ HONDA ACCORD TOURER CW1 11/02 ~ HONDA ACCORD TOURER CW2 08 / 12 ~ HONDA ACCORD WAGON CM2 CM3 02/11 ~ 08/12 HONDA INSPIRE / SABER UC1 03/06 ~ 07/11 HONDA INSPIRE / SABER CP3 07/12 ~ HONDA ACCORD CL9 02/10 ~ 08/12 HONDA ACCORD CU1 11/02 ~ HONDA ACCORD CU2 08/12 ~ HONDA ACCORD TOURER CW1 11/02 ~ HONDA ACCORD TOURER CW2 08 / 12 ~ HONDA ACCORD WAGON CM2 CM3 02/11 ~ 08/12 HONDA INSPIRE / SABER UC1 03/06 ~ 07/11 HONDA INSPIRE / SABER CP3 07/12 ~ |
| Remarks | EURO R _x000D_ The two-piece discs are replacements for vehicles with OEM two piece discs. Please be aware that the bell housing and disc hardware are NOT available. (Available only for the Nissan R35 GT-R) _x000D_ Number of slots for the one-piece disc is 6 slots, and the two-piece disc comes in a 6, 8, and 12 slot versions. A 12 slot version is available as a custom order for one-piece discs. (The model type becomes FST. The surcharge of 12 slots is JPY6,000 (w / o tax).. _x000D_ DIXCEL recommends the use of the same slot-version of discs on the FRONT and REAR. For example, using slotted discs on the front and rear. Mixing slotted discs with non-slotted discs on the front and rear is NOT recommended. _x000D_ Use reverse rotation for one-piece discs,.. And use forward rotation for the special order 12 slot version Use reverse rotation for ALL two-piece discs HONDA ACCORD CL7 02/10 ~ 08/12: EURO R HONDA ACCORD CL9 02/10 ~ 08 / 12:.. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available (Available only for the Nissan R35 GT-R) HONDA ACCORD CU1 11 / 02 ~:.. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available (Available only for the Nissan R35 GT-R) HONDA ACCORD CU2 08 / 12 ~: 24E / 24iL / 24TL HONDA ACCORD TOURER CW1 11/02 ~:. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available.(Available only for the Nissan R35 GT-R) HONDA ACCORD TOURER CW2 08/12 ~: other than TYPE S HONDA ACCORD WAGON CM2 CM3 02/11 ~ 08/12: 24T / TYPE S (16inch wheel · Fr 300mm DISC) HONDA INSPIRE / SABER UC1 03/06 ~ 07/11:. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available (. Available only for the Nissan R35 GT-R) HONDA INSPIRE / SABER CP3 07/12 ~:. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available. (Available only for the Nissan R35 GT-R)HONDA INSPIRE / SABER UC1 03/06 ~ 07/11:.. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available (Available only for the Nissan R35 GT -R) HONDA INSPIRE / SABER CP3 07/12 ~:.. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available (Available only for the Nissan R35 GT-R)HONDA INSPIRE / SABER UC1 03/06 ~ 07/11:.. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available (Available only for the Nissan R35 GT -R) HONDA INSPIRE / SABER CP3 07/12 ~:.. The two-piece discs are replacements for vehicles with OEM two piece discs Please be aware that the bell housing and disc hardware are NOT available (Available only for the Nissan R35 GT-R)Please be aware that the bell housing and disc hardware are NOT available. (Available only for the Nissan R35 GT-R)Please be aware that the bell housing and disc hardware are NOT available. (Available only for the Nissan R35 GT-R) |
| Notes | Images are for illustration purpose only. Actual product may vary. |
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4.8 ★★★★★
Based on 20 reviews
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Product Reviews
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes.
There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects.
All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes.
Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself.
I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance.
What I liked:
* The author is very honest. He does not shy away from discussing his failures (and successes).
* The postmortem on the game "Life of Pixel" was especially good.
* Interviews from various indie studios are sprinkled throughout.
What I did not like:
* A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations.
* The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book.
* When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site).
* Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook.
* The book is filled with tons of web links. My paperback copy was not so useful here.
I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015
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