SKU: 43540130188

Blood of Orlanth (2007)

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Description

Blood of Orlanth (2007)There is a legend that few Gloranthans will ever know. It tells how during the Godswar, in the land which is now called Dragon Pass, Orlanth was almost slain by one of the vile Chaos Gods that rose from the Void and threatened to extinguish all life in the world. To the Orlanthi, this is a foul lie. Yet to a minor, lone cult of the barbarians, it is a terrible truth and a secret shame a secret they guard forever. The God Learners have learned a shard

There is a legend that few Gloranthans will ever know. It tells how during the Godswar, in the land which is now called Dragon Pass, Orlanth was almost slain by one of the vile Chaos Gods that rose from the Void and threatened to extinguish all life in the world. To the Orlanthi, this is a foul lie. Yet to a minor, lone cult of the barbarians, it is a terrible truth and a secret shame – a secret they guard forever.

The God Learners have learned a shard of this hidden truth. Arch-sorcerers of the Alliance have mastered a ritual that can use the blood of the wounded Storm God to achieve their own unknowable ends, perhaps even rewriting history and altering the life of Orlanth himself. But the blood must come from this secret myth. Jrustelan agents make their way to Dragon Pass now, seeking to prise the secret legend from the Orlanthi that live there.

Delecti the Inquirer, the traitorous sorcerer, is aware of his former brethren’s machinations. He employs his own agents, Dragonspeakers and mercenaries allied to the Empire, to watch over the conquered Orlanthi of Dragon Pass and ensure the God Learners do not learn the full truth of this legend.

In every battle there is a crucial moment: a fulcrum upon which all hope and despair balance. It is in that moment that the fate of each conflict is decided. It is down to the Player Characters to forestall disaster by any means necessary. If they are successful, only then can they defeat the God Learners’ ambitions before the sorcerers enter the Hero Plane and steal a god’s blood.

This adventure is designed for use with any of three factions - the Player Characters can be Orlanthi barbarians, or God Learner agents, or warriors of the Empire of Wyrm Friends. Each chapter in this adventure presents the same events and challenges from three different perspectives. If using this adventure with existing characters, they should be trusted allies or sworn mercenaries for one of those three factions. The adventure assumes that characters are at least seasoned adventurers at the start of the campaign. If the characters are already seasoned (or even more experienced), then the Games Master will need to adjust the number of foes and the difficulty of the tasks to challenge his players.

In the first section, Revelation, the scene is set. A clash is coming between the barbarians and the Wyrm Empire. Orlanthi villages on the edge of EWF territory are becoming rebellious, and the actions of the characters can sway the loyalty of these border tribes one way or the other, favouring the rebels or the Empire. As the characters travel from town to town, they begin to learn of a secret cult that preserves a myth that is not told by the Orlanthi, a story that speaks of Orlanth's death in his battle with Sh'kaharzeel, the Great Dragon.

The second section, Insurrection, puts the characters in the heart of this doomed Orlanthi rebellion against the EWF. Depending on their actions in the first section, the rebellion may put back the expansion of the EWF by decades, preserving Heortling culture and freedom for generations, or it may be swiftly crushed. Either way, the characters have a chance to become heroes - or traitors. They also learn more of the secret cult.

In the final section, Devastation, the characters enter into a HeroQuest of the battle of Orlanth and Sh'kaharzeel, and their actions on the Hero Plane will shape the future not only of the Heortlands, but of all the world. If the God Learners can gain control of this myth, then their bizarre
myth-magic will give them immense power over the foundations of both the Orlanthi and EWF cultures. To command the Blood of Orlanth is to command the world!

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SKU: 43540130188

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waragon
Boise, US
★★★★★ 4
Our pup loves the cronch cronch!
Style: Ball, Size: Medium (Pack of 1)
I bought our 15 month old Coton several Chuck-It toys on an Amazon deal. He is incredibly playful, mischievous, and ball/toy obsessed, especially for anything that makes noise. He can also be very destructive so I love how durable most of their products are - they’re among our longest lasting toys and worth every penny. We have yet to take them to the dog park, but they’re a perfect size for sharing in play time. And they are keeping him busy at home - that’s a good thing. He loves investigating the crunchy-cronchy-crinkly sound which is a nice change from squeakers. It can withstand his destructive chewing well-being, gentle on his little teeth. I love that. Chuck-It is thinking outside the box with a variety of balls to keep dogs engaged! I do worry about the crinkle plastic inside because it is accessible because of the air holes and it feels a little sharp. So this will have to be an at home toy so we can monitor his play.
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Reviewed in the United States on May 28, 2026
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Mystical Lady
Whiting, US
★★★★★ 5
Great products all around
Style: Ball, Size: Medium (Pack of 2)
Any of these balls are great! My dogs love all of them. The squeaky ones are their favorite!
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Reviewed in the United States on March 12, 2026
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Raquel
Lexington, US
★★★★★ 5
My dog loves it!
Style: Ball, Size: Medium (Pack of 1)
This crunch ball was a Christmas gift for my 65lbs fur baby. It’s now mid April and he still loves it. He loves running after it and chomping down on it. It is still in good shape despite all the chomping it’s gotta . I highly recommend. He goes back to this toy agin and again! Great buy.
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Reviewed in the United States on April 15, 2026
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HalfTrac
Belleville, US
★★★★★ 5
Our first babies favorite and longest lasting ball yet and he is fixing to be 7.
Style: Ball, Size: Medium (Pack of 2), Style: Ball, Size: Medium (Pack of 2)
Toughest ball we have found yet. Our doberman loves Chuckit! Balls especially the crunch one. He spreads all the balls and toys we have bought but these lasted the longest. The crunch and the glow in the dark are usually his pick but he has several different choices.
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Reviewed in the United States on May 24, 2026
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Garnet Coulthard
San Leandro, US
★★★★★ 5
Well made, lots of puppy fun
Color: Red
The dog loves this, has actually held together pretty well. She is a German Shorthair, so having a toy last this long with only the deer's feet chewed off is pretty good.
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Reviewed in the United States on April 19, 2026

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