SKU: 4890519518

Historic Map : Mitchell Antique Map of European Russia, 1849, Vintage Wall Art

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Historic Map : Mitchell Antique Map of European Russia, 1849, Vintage Wall ArtThis is a nice example of S. A. Mitchell's 1849 map of Russia. Mitchell's map covers European Russia from the Baltic to the Ural Mountains and from Lapland to the Crimea. An inset table in the lower right quadrant lists the regional governments of Russia. Political and topographical features are noted and color coded with elevation rendered by hachure. When this map was issued, Russia was ruled by Tsar Nicholas I who adopted the doctrine of 'Orthodoin

This is a nice example of S. A. Mitchell's 1849 map of Russia. Mitchell's map covers European Russia from the Baltic to the Ural Mountains and from Lapland to the Crimea. An inset table in the lower right quadrant lists the regional governments of Russia. Political and topographical features are noted and color coded with elevation rendered by hachure.

When this map was issued, Russia was ruled by Tsar Nicholas I who adopted the doctrine of 'Orthodoin xy, Autocracy, and Nationality' and was known to be one of the most reactionary monarchs in Russia. In 1825, Russian army officers, called the Decembrists, protested against Nicholas I's ascension to the throne. The Decembrists, so named because their revolt started in December, favored Nicholas I's brother, Constantine, who seemed amenable to a British style constitutional monarchy. When Constantine abdicated the throne in 1825, the Decembrists refused to accept the more autocratic rule of Nicholas I. Had Constantine not abdicated and the Decembrists been successful, the bloody Bolshevik Revolution may never have occurred.

The whole is engraved and colored in Mitchell's distinctive style with green border work and vivid pastels. Mitchell published this chart in his atlas from 1846 to the late 1850s before discontinuing the series and selling his map plates to DeSilver. This map was issued in the 1849 edition of the New Universal Atlas. It was the last edition of that atlas to be published by Mitchell prior to selling the plates and rights to the atlas to Thomas Cowperthwait in 1850.

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SKU: 4890519518

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J
Justin Horner
Massapequa, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Omaha, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Louisville, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
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S. Max
Waukegan, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Lake Worth, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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