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Description
Small SpacesBestselling adult author of The Bear and the Nightingale makes her middle grade debut with a creepy, spellbinding ghost story destined to become a classic After suffering a tragic loss, eleven year old Ollie only finds solace in books. So when she happens upon a crazed woman at the river threatening to throw a book into the water, Ollie doesn't think she just acts, stealing the book and running away. As she begins to read the slender volume, Ollie
Bestselling adult author of The Bear and the Nightingale makes her middle grade debut with a creepy, spellbinding ghost story destined to become a classic After suffering a tragic loss, eleven-year-old Ollie only finds solace in books. So when she happens upon a crazed woman at the river threatening to throw a book into the water, Ollie doesn't think--she just acts, stealing the book and running away. As she begins to read the slender volume, Ollie discovers a chilling story about a girl named Beth, the two brothers who both loved her, and a peculiar deal made with "the smiling man," a sinister specter who grants your most tightly held wish, but only for the ultimate price. Ollie is captivated by the tale until her school trip the next day to Smoke Hollow, a local farm with a haunting history all its own. There she stumbles upon the graves of the very people she's been reading about. Could it be the story about the smiling man is true? Ollie doesn't have too long to think about the answer to that. On the way home, the school bus breaks down, sending their teacher back to the farm for help. But the strange bus driver has some advice for the kids left behind in his care: "Best get moving. At nightfall they'll come for the rest of you." Nightfall is, indeed, fast descending when Ollie's previously broken digital wristwatch, a keepsake reminder of better times, begins a startling countdown and delivers a terrifying message: RUN. Only Ollie and two of her classmates heed the bus driver's warning. As the trio head out into the woods--bordered by a field of scarecrows that seem to be watching them--the bus driver has just one final piece of advice for Ollie and her friends: "Avoid large places. Keep to small." And with that, a deliciously creepy and hair-raising adventure begins.Binding Type: Hardcover
Publisher: G.P. Putnam's Sons Books for Young Readers
Published: 09/25/2018
ISBN: 9780525515029
Pages: 224
Weight: 0.75lbs
Size: 8.30h x 5.70w x 1.00d
Review Citations: Horn Book Magazine 11/01/2018 pg. 73
Kirkus Reviews 07/15/2018 pg. 87
Booklist 08/01/2018 pg. 91
Publishers Weekly 08/06/2018
Bulletin of Ctr for Child Bks 09/01/2018
Hornbook Guide to Children 01/01/2019 - Superior,Well Above Average
Accelerated Reader Quiz #/Name: 197010 / Small Spaces
Reading Level: 4.1 / Interest Level: Middle Grade / Point Value: 6
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4.7 ★★★★★
Based on 29 reviews
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Product Reviews
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses.
The way the book describes various antics often had me chuckling or even laughing out loud:
"As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away."
It's full of insight about what makes a good game, or even a good remake of a game:
"One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new."
This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter.
If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive:
"Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands.
Negative:
On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
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Reviewed in the United States on November 2, 2024
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie.
The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story.
And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision).
The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025
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