SKU: 39832620057

Must Know High School Computer Programming

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Description

Must Know High School Computer ProgrammingThe new Must Know series is like a lightning bolt to the brain Every school subject has must know ideas, or essential concepts, that lie behind it. This book will use that fact to help you learn in a unique way. Most study guides start a chapter with a set of goals, often leaving the starting point unclear. In Must Know High School Computer Programming, however, each chapter will immediately introduce you to the must know idea, or ideas, that lie

The new Must Know series is like a lightning bolt to the brain

Every school subject has must know ideas, or essential concepts, that lie behind it. This book will use that fact to help you learn in a unique way. Most study guides start a chapter with a set of goals, often leaving the starting point unclear. In Must Know High School Computer Programming, however, each chapter will immediately introduce you to the must know idea, or ideas, that lie behind the new programming topic. As you learn these must know ideas, the book will show you how to apply that knowledge to solving computer programming problems.

Focused on the essential concepts of computer programming, this accessible guide will help you develop a solid understanding of the subject quickly and painlessly. Clear explanations are accompanied by numerous examples and followed with more challenging aspects of computer programming. Practical exercises close each chapter and will instill you with confidence in your growing programming skills.

Must Know High School Computer Programming features:

- Each chapter begins with the must know ideas behind the new topic
- Extensive examples illustrate these must know ideas
- Students learn how to apply this new knowledge to problem solving
- Skills that can be applied to a number of courses, including Object Oriented Programming, Game Design, Robotics, AP Computer Science Principles, and AP Computer Science A
- A robotics project that will bring computer programming to (electronic ) life
- 250 practical review questions instill confidence
- IRL (In Real Life) sidebars present real-life examples of the subject at work in culture, science, and history
- Special BTW (By the Way) sidebars provide study tips, exceptions to the rule, and issues students should pay extra attention to
- Bonus app includes 100 flashcards to reinforce what students have learned



Binding Type: Paperback
Publisher: McGraw-Hill Education
Published: 01/03/2020
ISBN: 9781260458466
Pages: 336
Weight: 1.20lbs
Size: 9.00h x 7.30w x 0.80d
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SKU: 39832620057

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4.1 ★★★★★
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Dana Dee
Natrona Heights, US
★★★★★ 5
Great book!
Format: Paperback
My daughter is 8 years old and loves reading graphic novels. I came across this one and wasn’t sure if it would be for her age but figured we would give it a try. So glad I ordered it! She read it so fast and it quickly became one of her favorites! I have the second book in my cart now.
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Reviewed in the United States on January 6, 2026
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colette fardella
Cuba, US
★★★★★ 5
great for 4th grade
Format: Paperback
my 4th grader loved this book, wish more were paperback
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Reviewed in the United States on March 2, 2026
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Anne Christofferson
Cuba, US
★★★★★ 5
Good Artwork
Format: Paperback
This was a well drawn graphic novel
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Reviewed in the United States on March 4, 2026
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Amyb
Battle Creek, US
★★★★★ 5
Daughter loved it!
Format: Paperback
She loved this so much, read on one day! Three of her friends borrowed it to read too. Love books being shared! Only upset the sequel wasn't available immediately
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Reviewed in the United States on December 29, 2024
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Simon
Birmingham, US
★★★★★ 4
the art is gorgeous
Format: Kindle
I like boo as a chacter a lot!!! I enjoyed the writing and the art!!! I can't wait for the next volume!!! Only complaint is it feels too short!!!
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Reviewed in the United States on March 30, 2024

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