SKU: 68664740995

Warhammer 40k: Introductory Set

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Description

Warhammer 40k: Introductory SetIn the grim darkness of the far future, there is only war. Across the far flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity battle for survival. With the Imperium already standing upon the brink of annihilation, the Tyranid hive fleets emerge from the cold void between the stars. The Space Marines stand as the last line of defence between this ravenous alien menace and the

In the grim darkness of the far future, there is only war.

Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity battle for survival. With the Imperium already standing upon the brink of annihilation, the Tyranid hive fleets emerge from the cold void between the stars. The Space Marines stand as the last line of defence between this ravenous alien menace and the beleaguered worlds of the Imperium.

Take your first steps into the 41st Millennium with this Introductory Set for Warhammer 40,000. This box is a great way to get familiar with this amazing hobby, as you build and paint incredible models, then play your first games. It includes two sets of push-fit models, a set of hobby tools and paints, a game mat, helpful guides, tokens and terrain markers, plus all the dice and tools you need to play. Pick the noble Space Marines or swarming Tyranids, give control of the other models to a friend or family member, and battle it out for hours of entertainment. If you’re thinking about giving Warhammer 40,000 a try, this is your chance – it's also an excellent way to expand your existing collections.

This boxed set includes:

1x 48-page softcover Warhammer 40,000 Introductory Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches

16x plastic push-fit Citadel miniatures – This box includes two sets of miniatures to build, paint, and play with, all designed to be assembled without glue so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features:

5x Space Marines
Genetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe.

- 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay

11x Tyranids
Utterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures.

- 10x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition
- 1x Ripper Swarm: Small beasts tasked with finishing off weakened enemies and picking their bones clean

1x 30" by 22.4" double-sided gaming mat – A foldable paper playing mat that features different battlefield art on each side.

1x range ruler and 6x dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more.

22x cardboard tokens and terrain markers – These tokens represent walls and objectives, plus activation tokens to keep track of your turns.

1x Citadel Starter Clippers – The perfect tool for removing your new models from the frame.

1x Citadel Colour Starter Brush – A great all-rounder paintbrush that will help you prepare your models for battle.

5x 12ml Citadel Colour paints – Ideal colours for getting your models ready to play in the colours of the Ultramarines and Hive Fleet Leviathan, including:
- 1x Abaddon Black
- 1x Wraithbone
- 1x Balthasar Gold
- 1x Naggaroth Night
- 1x Macragge Blue

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
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SKU: 68664740995

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Mick Charles Beaver
Dallas, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015
M
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Meridian
Lake Worth, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024
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Amazon Customer
Charlottesville, US
★★★★★ 3
Great Value for Book
Format: Paperback
Substantially cheaper than Barnes and Noble! Good read. Got alot of ideas! Hint ALWAYS check online for a cheaper price typically i he found books 35 to 50 % cheaper.
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Reviewed in the United States on July 27, 2025
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laughingant
Louisville, US
★★★★★ 5
Good book
Format: Hardcover
Well-written and a great read for children who are fans of the animated series.
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Reviewed in the United States on March 24, 2026
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Matt
Massapequa, US
★★★★★ 5
Great for my 1st grader
Format: Hardcover
It’s a good story, well illustrated and easy to read. My daughter enjoyed it.
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Reviewed in the United States on October 27, 2025

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