SKU: 72299568925

Universal Styling Cream

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Description

Universal Styling CreamORGANIC YLANG YLANG & LIME Universal Styling Cream accentuates natural curls, reduces frizz and perfect for blow drying 90. 60% Certified Organic 99. 00% Naturally Derived A lightweight multi purpose styling cream designed to accentuate curls, reduce frizz and improve hair lustre. Also great for creating smooth, sleek blow dries. Formulated with Hibiscus flower to increase suppleness and brightness leaving the hair feeling hydrated and silky, while

ORGANIC YLANG YLANG & LIME Universal Styling Cream

accentuates natural curls, reduces frizz and perfect for blow drying



90.60% Certified Organic | 99.00% Naturally Derived

A lightweight multi-purpose styling cream designed to accentuate curls, reduce frizz and improve hair lustre. Also great for creating smooth, sleek blow dries.

Formulated with Hibiscus flower to increase suppleness and brightness leaving the hair feeling hydrated and silky, while Kerarice® protects hair from UV damage.

Free of PVP/VA plastic polymers, silicones, artificial colours, fragrances and preservatives, parabens and formaldehyde.

Certified Organic Aloe Barbadensis (Aloe Vera) Leaf Juice*, Behentrimonium Methosulfate** (mild detangling agent derived from non-GMO canola), Glycerin* (moisturiser), Cetearyl Alcohol** (plant derived for detangling and thickening), Hibiscus Sabdariffa Flower Extract** (improves hair lustre & smoothness), Oryza Sativa (Rice) Seed Protein** (strengthens & repairs hair), Oryza Sativa (Rice) Extract** (UV protector), Cymbopogon Flexuosus (Lemongrass) Oil*, Citrus Aurantifolia (Lime) Oil*, Cananga Odorata (Ylang Ylang) Flower Oil*, Vegetal Chitosan** (conditioning agent), Glyceryl Stearate** (vegetable emulsifier), non-animal Lactic Acid** (pH balancer), Phytic Acid** (antioxidant derived from Rice Bran), ((Benzyl Alcohol, Salicylic Acid, Sorbic Acid) mild preservative approved for use in Certified Organic formulas).

*CERTIFIED ORGANIC INGREDIENT
**NATURALLY DERIVED INGREDIENT

For smooth blow drying: Apply to palms of hands & distribute evenly through damp hair. Blow-dry the hair using downward strokes with round brush for a smooth finish.

For curls: Apply to palms of hands & distribute evenly through damp hair using a scrunching motion. Allow hair to dry naturally or blow dry using a diffuser.

Curly Girl Directions: Leave-In
Apply to palms of hands and distribute evenly through mid-lengths and ends whilst the hair is soaking wet, using a raking and scruching technique. Follow with a gel to seal in moisture and create a cast. Diffuse or air dry.

YLANG YLANG OIL

Hair & Scalp – Ylang Ylang Oil is a common ingredient in haircare due to its potential to regulate oil production and encourage hair and skin regeneration. Lack of natural oils in the hair and scalp can cause the hair to become dry and brittle, so Ylang Ylang will regulate this, improve the hair texture, and reduce breakage.

Mind & Spirit – Ylang Ylang Oil offers balancing, calming and soothing properties and may even improve libido.

LIME OIL

Hair & Scalp – Lime Oil can play a big part in the overall health of hair, encouraging shine and smoothness. Due to its astringent and anti-bacterial properties, Lime Essential Oil may help to balance oil production on the scalp, reduce the appearance of ‘greasiness’ and soothe mild scalp conditions.

Mind & Spirit – Lime Oil is invigorating and may help promote mental clarity and encourage creativity.

LEMONGRASS OIL

Hair & Scalp – Purifying, toning and a natural astringent, Lemongrass Oil may help clarify the hair and skin of excess oil, as well as strengthening hair follicles and leaving a lustrous shine. Lemongrass Oil also contains antiseptic properties that are beneficial for preventing infections on the scalp.

Mind & Spirit – Lemongrass Oil is known to be an energising stimulant that may help to clear the mind and relieve nervous tension. It may also be used to uplift, promote hope and encourage self-esteem.

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SKU: 72299568925

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M
Marcin Antkiewicz
New York, US
★★★★★ 5
Under appreciated
Format: Hardcover
I have the first edition, and the 3rd (2020), and the 3rd. This book is a decent introduction to InfoSec, although it takes a few years and some experience to be able to truly appreciate it. I've probably ready it all, in prices, across 15 years and all revisions. It's a reference, it's a guide, that book is my best friend. I think this book is a good guide for entry level folks who are looking for a comprehensive introduction to the field of computer security, and also to senior staff. Be it managers, directors, eng managers, internal audit and privacy professionals looking for a comprehensive introduction to Security relevant regardless of the particular technology they work with or industry they are in.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 3, 2021
D
David
Natrona Heights, US
★★★★★ 5
Highly Readable and Authoritative
Format: eTextbook
I had the pleasure of being introduced to this book by a professor in graduate school. Anderson's book is very readable for those who are getting started with security engineering. I found that going at a pace of a chapter each week or so was good for me to really digest the content. I'm about half-way through! I also recommend ching out the website for the book. It has PDF samples as well.
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Reviewed in the United States on January 6, 2022
M
mohammed
Carnegie, US
★★★★★ 5
We need more people like Ross!
Format: eTextbook
Ross work is must-read for people who are enthusiasts about security or professionals in the field.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 28, 2021
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Znapp
New York, US
★★★★★ 5
An absolute must for everyone dabbling with Unity 6 Game Development
Format: Paperback
Half of this book is about C# (until Chapter 6), and the other half is about actually making games. The book is very well written, and it is everything I needed to get a few problems solved with Unity 6 projects. I love how clearly things are explained, and the only thing I wish for is that I was able to spend more time delving into this while maintaining my financial status...
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Reviewed in the United States on January 3, 2026
C
Christopher West
Natrona Heights, US
★★★★★ 5
A Seasoned Developer's Fresh Perspective on Game Development
Format: Paperback
Finally, a game dev book that respects your existing programming knowledge As someone who's spent two decades architecting enterprise web applications in C# and ASP.NET, I approached game development with what I thought was a solid foundation. I was wrong—not about C#, but about how differently it's applied in game engines. After five frustrating years of trying to bridge that gap through scattered tutorials and documentation, Harrison Ferrone's eighth edition finally gave me the structured path I needed. What This Book Gets Right for Experienced Developers: The pacing is deceptive. Yes, it starts with programming fundamentals, but don't skip ahead. Ferrone's approach to OOP in the context of Unity's component architecture was revelatory. In web dev, I'd been writing services, repositories, and dependency injection for years. Here, the MonoBehaviour lifecycle and component-based thinking required a genuine mental shift that the book handles exceptionally well in chapters 5-6. Chapter 10's revisit of types and methods isn't redundant—it's strategic. By this point, you've written enough Unity scripts to appreciate why game code patterns differ from traditional enterprise patterns. The discussion of value types vs reference types hits differently when you're optimizing frame rates instead of HTTP response times. The Unity 6 Update Matters: Having struggled with outdated Unity tutorials for years, the Unity 6-specific content is invaluable. The screenshots are comprehensive (full-screen mode can make text small, but the GitHub repo and graphics bundle solve this). More importantly, the code samples reflect current Unity APIs and best practices, not deprecated approaches that still litter Stack Overflow. Where It Shines for Career Transitioners: Chapters 11-13 are worth the price alone. LINQ in Unity isn't just about querying collections—it's about performance considerations I never had to think about in web apps. The coverage of generics, delegates, and events finally connected how Unity's event system relates to patterns I already knew, but in a real-time context where every allocation matters. The serialization chapter (12) bridged my understanding of data persistence from databases and JSON APIs to Unity's PlayerPrefs and ScriptableObjects. This practical grounding is what most tutorials skip. Minor Quibbles: The FPS prototype is solid for learning, but I wish there was more discussion of common anti-patterns experienced developers bring from other domains. I still catch myself over-engineering solutions when Unity's component system offers simpler approaches. Also, while the book touches on performance, those coming from async/await-heavy web development will need supplementary resources on Unity's coroutines and the Job System for more complex scenarios. Bottom Line: If you're a professional developer trying to break into game development, stop collecting random Udemy courses. This book provides the structured progression and context-appropriate examples that respects your intelligence while teaching you to think like a game developer. The C# you know is necessary but not sufficient—Ferrone bridges that gap methodically. After years of false starts, I finally have a working game prototype and, more importantly, the mental models to keep building. That's worth significantly more than the cover price. Disclosure: I received an advance review copy from Packt Publishing. This honest review reflects my genuine experience as a career-changing developer.
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Reviewed in the United States on October 21, 2025

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