SKU: 75021124311

IdeaPet Uszka królicze z wołowiną 500g

Sale price$29.64 Regular price$32.93
Save 10%

Pay in installments of $8.23 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 23 - Jul 28

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

IdeaPet Uszka królicze z wołowiną 500gIdeaPet Uszka krlicze z woowin IdeaPet Uszka krlicze z woowin to naturalny przysmak, ktry czy smakowit woowin (36%), puca woowe (11%), miso kaczki (10%) oraz ucho krlika (25%), oferujc psu wiele korzyci zdrowotnych. Woowina jest doskonaym rdem biaka, ktre wspiera rozwj mini oraz zapewnia energi, a puca woowe s lekkostrawne i bogate w witaminy, ktre wspieraj ukad odpornociowy. Miso kaczki dostarcza zdrowych tuszczw, ktre korzystnie wpywaj na kondycj

IdeaPet Uszka królicze z wołowiną


IdeaPet Uszka królicze z wołowiną to naturalny przysmak, który łączy smakowitą wołowinę (36%), płuca wołowe (11%), mięso kaczki (10%) oraz ucho królika (25%), oferując psu wiele korzyści zdrowotnych. Wołowina jest doskonałym źródłem białka, które wspiera rozwój mięśni oraz zapewnia energię, a płuca wołowe są lekkostrawne i bogate w witaminy, które wspierają układ odpornościowy. Mięso kaczki dostarcza zdrowych tłuszczów, które korzystnie wpływają na kondycję skóry i sierści. Dodatkowo, ucho królika ma twardą strukturę, która pomaga w naturalny sposób ścierać kamień nazębny, wspomagając zdrowie zębów i dziąseł, a także dostarcza psu długotrwałej przyjemności żucia. To zdrowy, hipoalergiczny przysmak, który jest bezpieczny i smaczny, idealny dla psów z wrażliwościami pokarmowymi.



Skład:

Wołowina 36%, płuca wołowe 11%, mięso kaczki 10%, ucho królika 25%, białko sojowe i orzechowe, skrobia ziemniaczana, gliceryna



Analiza:

białko 40%
tłuszcz 3%
włókno 1%
popiół 4%
wilgotność 19%

 

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 75021124311

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.7 ★★★★★
Based on 10 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
C
Verified Purchase
carlos
Whiting, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 15, 2025
R
Verified Purchase
rockspawner
Lexington, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Birmingham, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Alexandria, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Waukegan, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024

recommand products