SKU: 980119119

Acolytes: Stress II - CASSETTES

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Acolytes: Stress II - CASSETTESTitle: Stress II Artist: Acolytes Label: Haunter Records Product Type: CASSETTES UPC: 5055869584814 Genre: Electronic Release Date: 2020 03 20 Number of Discs: 1 Acolytes exists in the space between detailed sound craft and unruly sonic entropy. A place of unorthodoxy filled with the demolition of language, tropes, functions, machinery. In Stress II, his first Haunter release, London based producer Denesh Shan creates a meme like re imagination of

Title: Stress II
Artist: Acolytes
Label: Haunter Records
Product Type: CASSETTES
UPC: 5055869584814
Genre: Electronic
Release Date: 2020-03-20
Number of Discs: 1

Acolytes exists in the space between detailed sound craft and unruly sonic entropy. A place of unorthodoxy filled with the demolition of language, tropes, functions, machinery. In Stress II, his first Haunter release, London-based producer Denesh Shan creates a meme-like re-imagination of free improvisation through the lens of sample manipulation, drifting from bewildered percussion hits to utter tonal deflagration. This renders the tape a peculiar soup of electronic dirt in which vocal clippings of circle jerk online discourse and glitch-ridden discord mirror a headspace filled with hundreds of conflicting thoughts. Inspiration and sound sources re-trace the producer's personal history, while delving into low-grade internet folklore and transglobal dance music. The chaos generated by such a radical approach is but a folk song for the contemporary experience, a set of angular emotional vectors sublimated into borderline spiritual energy.

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SKU: 980119119

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4.2 ★★★★★
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Verified Purchase
Momx4
Boise, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Los Angeles, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015
M
Verified Purchase
Meridian
Birmingham, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024
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Verified Purchase
Amazon Customer
Waukegan, US
★★★★★ 3
Great Value for Book
Format: Paperback
Substantially cheaper than Barnes and Noble! Good read. Got alot of ideas! Hint ALWAYS check online for a cheaper price typically i he found books 35 to 50 % cheaper.
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Reviewed in the United States on July 27, 2025
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Verified Purchase
laughingant
Dallas, US
★★★★★ 5
Good book
Format: Hardcover
Well-written and a great read for children who are fans of the animated series.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on March 24, 2026

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