SKU: 33952440468

71 Series 1/2" Fine Wire Upholstery Staples - Spotnails 87008 (200,000)

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Description

71 Series 1/2" Fine Wire Upholstery Staples - Spotnails 87008 (200,000)71 Series Upholstery Staples 1 2 Length 3 8 Crown 87008 (200,000) FULL CASE FREE SHIPPING Model: Spotnails 87008 Length: 1 2" Crown: 3 8" Gauge: 22 Finish: Galvanized Steel Type: 71 Series Staples, Bostitch BA7101, Senco C Wire Quantity: 200,000 Applications: Automotive Upholstery, vinyl, fabric, leather, furniture upholstery, insulation, screens For Use In: Bostitch 21671B, 21671B LM, 21671B ALM; Bea 71 16 401, 71 16 421, 71 16 436LN, 71 14 451A;

71 Series Upholstery Staples 1/2 Length 3/8 Crown 87008 (200,000) FULL CASE

FREE SHIPPING

Model: Spotnails 87008

Length: 1/2"

Crown: 3/8"

Gauge: 22

Finish: Galvanized Steel

Type: 71 Series StaplesBostitch BA7101, Senco C Wire

Quantity: 200,000

Applications: Automotive Upholstery, vinyl, fabric, leather, furniture upholstery, insulation, screens

For Use In:

Bostitch 21671B21671B-LM21671B-ALM; Bea 71/16-40171/16-42171/16 436LN, 71/14 451A; Atro 72 Series Tools; Empire 7 Series;
Fasco F1B 7C-16 F1B 7C-16 AUTO F1b 7C-16 AUTO L/M F1B 7C-16 LN50mm F2S3G-16, F1a S3G-16;
Senco SFW10XP-C, SFW10XP, SJS, JG, SFTB; Spotnails PS7116 IS7116 BS7116AF DS7116, JS7116, BS7118, TES5318; Jamerco JTS7C16
Campbell Hausfeld SN162H
Plus many others that accept 71 series or C wire staples

Ask about our DISCOUNTS for Bulk Orders and for Chicago Area Businesses. Call us at 847-674-0600.

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SKU: 33952440468

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4.8 ★★★★★
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A
Verified Purchase
Aurélien
Port Orchard, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Dallas, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Grantham, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Bozeman, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Whiting, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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