SKU: 59102078880

20L Vaccine Bag And All Accessories

Sale price$169.65 Regular price$188.50
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Ships within 48 hours · Estimated delivery Aug 27 - Sep 1

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Description

20L Vaccine Bag And All AccessoriesThe 20L Vaccine Bag Bundle Includes: Porta Thermal 20L Vaccine Bag with Trolley Large Rigid Blocks (4) Gel Coolant Pouches (8) Data Logger External Temperature Sensor Key Features: Enhancing our standard 20L Vaccine Bag to include a high capacity aluminium trolley Cold chain vaccine storage up to 7 hours 20 litre size Estimated capacity up to 120HPV packs (without additional coolant) Suitable for Search & Rescue; Paramedic Teams; Short Community

The 20L Vaccine Bag Bundle Includes:

  • Porta Thermal 20L Vaccine Bag with Trolley
  • Large Rigid Blocks (4)
  • Gel Coolant Pouches (8)
  • Data Logger
  • External Temperature Sensor

Key Features:

  • Enhancing our standard 20L Vaccine Bag to include a high capacity aluminium trolley
  • Cold chain vaccine storage up to 7 hours
  • 20 litre size
  • Estimated capacity up to 120HPV packs (without additional coolant)
  • Suitable for Search & Rescue; Paramedic Teams; Short Community Visits; and transfers between wards. For increased capacity, consider our 30 litre version

The Large Porta Thermal 20 Litre Vaccine Bag (with Trolley)

Ideal for the controlled transport of temperature sensitive medicines and vaccines, the CorrMed Porta Thermal Vaccine Bag is perfect for keeping products in cold chain between 2-8°C. One of the most durable on the market, the Porta Thermal Vaccine bag is great for community vaccination and immunisation programmes, as well as the transport or transfer of medication that needs to be kept in cold chain. This bag is in use by medical and emergency services internationally, because of its durability, wipe-clean, infection control design and its effectiveness. It is also a great alternative to bulkier refrigerated and polystyrene versions thanks to its foldable, storable format.

The key difference between our standard 20 litre vaccine bags and this one is the inclusion of our four-wheel aluminium trolley with a carrying capacity of up to 30kg. Many community and mobile medical teams are reliant on vaccine and cold chain transportation in their role and need to be able to quickly and easily transport large quantities without risk to personal health and safety. The integrated trolley option provides additional carrying capacity in a handy wheelable format which gets great feedback from teams in the field.

Working to keep items such as vaccines and medicines in cold chain for up to 7 hours, this medium capacity, 20 litre vaccine bag is a great alternative to bulky polystyrene vaccine boxes. They are most commonly selected by nursing teams offering community immunisation, search and rescue teams, emergency service teams, and paramedics, and for the safe and secure transfer of medication between wards or hospitals in a district. As with all our Porta Thermal Vaccine range, these bags feature a multiway handle design for hand grip, shoulder and height-adjustable two-person carrying, in addition to the wheeled trolley.

Enhancing our original design, the 2020 versions extend the time that items remain in cold chain between 2-8°C. Other enhancements include durability, infection control properties, insulation and handling.

To find out more about the Cold Chain Thermal properties of the Portal Thermal Page, please read our independent test result findings

Size / Dimensions:

  • Estimated capacity 120 HPV packs *
  • Trolley size: 360mm x 300mm
  • Bag size: Internal - 395 x 255 x 290mm External - 410 x 280 x 340mm

*This does not allow for any gel packs/coolants

Thermal Bag Durability:

  • 250D Tarpaulin
  • YKK metal zips
  • Metal fittings

Infection Prevention Features:

  • Material and inner lining are wipe clean and waterproof
  • Manufactured with anti-bacterial, anti-static and anti-fungal material
  • Velcro-free design
  • Anti-rot stitching for easy wipe down
  • Public Health England and equivalent standards

Insulating Properties:

  • Insulation Thickness: 45mm
  • Internal zip flap to prevent cool air releasing
  • Additional internal clear lid with hand slip-in sleeve
  • Thick insulation pillow & 2 thermal separators
  • Mesh inside pockets for securing large coolant blocks
  • Data logger and identity compartment, secured and visual
  • Compatible with additional coolant packs.

Extensive independent testing has been conducted and full reports are available upon request. It should be noted that time contents remain below 8°C will vary depending on the load, ambient temperature, quantity and positioning of the coolant and temperature of contents when loaded. It is always advised to use a data logger to continually measure the temperature of contents.

Tests in 2020 shows these bags holding cold chain for up to 7 hours, when coolant is used. We always advise using coolant to extend cold chain timings, 4 large blocks and 8 gels.

Health & Safety:

  • Integrated four-wheel trolley design to limit lifting, with capacity up to 30kg
  • Double padded hand grip
  • Adjustable and removable shoulder strap with padding
  • Ladder handle design: height adjusting handles for 2 person carrying
  • Collapsible design for easy storage.
Shipping Notes
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  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 59102078880

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4.2 ★★★★★
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Ryan
New York, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Verified Purchase
Christopher West
Port Orchard, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
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Aurélien
Lexington, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Alexandria, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
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Mike Athey
West Palm Beach, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023

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