SKU: 21546225322

Touch Digitizer Screen Glass Part for Apple Watch Series 3 38mm

Sale price$103.81 Regular price$115.35
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Ships within 48 hours · Estimated delivery Oct 4 - Oct 9

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Description

Touch Digitizer Screen Glass Part for Apple Watch Series 3 38mmAssembly but good quality touch digitizer screen glass replacement part This is the part you require if you have damaged the front glass on your watch and it is cracked, or if the touchscreen is not responding to any input Perfect replacement for the damaged or non working digitizer touch screen Each item has been checked and in good condition before shipping This is not an easy job for someone who has no technical skills with Disassembling or

  • Assembly but good quality touch digitizer screen glass replacement part

  • This is the part you require if you have damaged the front glass on your watch and it is cracked, or if the touchscreen is not responding to any input

  • Perfect replacement for the damaged or non-working digitizer touch screen

  • Each item has been checked and in good condition before shipping

  • This is not an easy job for someone who has no technical skills with Disassembling or Assembling cellphones/mobile phones, so only purchase this item if you know how to install it

  • Highly recommend professional installation. We will not be held responsible for any damages to your cellphone/mobile phone that you may cause during the changing of replacement parts

Compatible with

  • Apple Watch Series 3 38mm
  • Apple

Package included

  • 1 x Touch Digitizer Screen Glass Part

Specifications

Brand N/A
Color As Shown
Condition Assembly
LCD Screen Type Digitizer Touch Screen Glass
Logo Without Logo
Gross Weight 0.011kg
Volume Weight 0.012kg
Package Length 9.000cm
Package Width 6.000cm
Package Height 1.000cm
Shipping Notes
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Exchange/Return Notes
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SKU: 21546225322

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4.3 ★★★★★
Based on 18 reviews
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Product Reviews
J
Justin Horner
Birmingham, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Belleville, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Houston, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Battle Creek, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Alexandria, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024

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