SKU: 39709264486

Metal Robot Spirits (Side MS) N Gundam

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Description

Metal Robot Spirits (Side MS) N GundamAmuro Ray's final mobile suit, the Nu Gundam, finally joins the "Metal Robot Spirits" action figure series from Bandai! In addition to the Nu Gundam's standard equipment, the set includes a variety of effect parts so you can recreate famous scenes from the series! The Nu Gundam's distinctive monotone coloring and level of detail, even on the soles of its feet and the underside of its shield, are faithfully recreated to the original design. It's fully

Amuro Ray's final mobile suit, the Nu Gundam, finally joins the "Metal Robot Spirits" action-figure series from Bandai! In addition to the Nu Gundam's standard equipment, the set includes a variety of effect parts so you can recreate famous scenes from the series! The Nu Gundam's distinctive monotone coloring and level of detail, even on the soles of its feet and the underside of its shield, are faithfully recreated to the original design. It's fully equipped, too, with its eye-catching fin funnels. Die-cast parts are used primarily for the joints; stable posing is possible even with the fin funnels equipped, which are balanced differently on the left and right. The beam rifle is included, and Amuro's personal mark is reproduced on the shield. The New Hyper Bazooka can be held in the hand or mounted on the back; the fin funnels can be displayed in a firing position using special joints and effect parts. In addition to the standard part, the Beam Saber's beam blade comes with two different parts for recreating scenes -- one is used for the side slash shown in the battle against the Sazabi. A special support is also included to display it in a stable pose. 

Figure Size: Approximately 15cm tall
Materials: ABS, die-cast, PVC
Contents

Main figure
Interchangeable hands set
Beam rifle
Beam sabers (x2)
Beam saber effect parts set
New Hyper Bazooka
Fin funnels (x6)
Shield
Fin funnel display parts set
Fin funnel effect parts set
Base and support set
Joint parts

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SKU: 39709264486

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4.0 ★★★★★
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Colton H Briggs
Charlottesville, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
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Reviewed in the United States on April 14, 2026
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Mike
Dallas, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
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J. Hume
Fort Morgan, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Amazon Customer
Bozeman, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
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Tim Beaudet
Louisville, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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