SKU: 44367887161

Ignition Switch With Lock Cylinder Key 1K0905851B 1K0953527D Fit For Audi A3 2004-2013

Sale price$18.79 Regular price$20.88
Save 10%

Pay in installments of $5.22 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 23 - Jul 28

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Ignition Switch With Lock Cylinder Key 1K0905851B 1K0953527D Fit For Audi A3 2004-2013Feature: High quantity product for factory Easy to install, direct fits A perfect replacement for your original part Specifics: Condition: 100% Brand New Manufacturer Part Number: 1K0905851B Reference OE OEM Number: 1K0905851B,1K0953527D Fitment: For Volkswagen Rabbit 2006 2009 For Volkswagen Golf MK5 2004 2009 For Volkswagen Jetta MK5 2006 2010 For Volkswagen EOS 2006 2011 For Volkswagen Tiguan 2008 2011 For Volkswagen Touran 2003 2010 For Volkswagen

Feature:

High quantity product for factory
Easy to install, direct fits
A perfect replacement for your original part

Specifics:
Condition: 100% Brand New
Manufacturer Part Number:1K0905851B
Reference OE/OEM Number:1K0905851B,1K0953527D


Fitment:
For Volkswagen Rabbit 2006-2009
For Volkswagen Golf MK5 2004-2009
For Volkswagen Jetta MK5 2006-2010
For Volkswagen EOS 2006-2011
For Volkswagen Tiguan 2008-2011
For Volkswagen Touran 2003-2010
For Volkswagen Caddy 2004-2011
For Volkswagen Scirocco 2009-2012
For Audi A3 2004-2013
For Audi TT / TT Quattro 2007-2010
For Audi R8 2007-2013
For SEAT Altea 2004-2013
For SEAT Leon 2006-2010
For SEAT Toledo 2005-2009

Package Include:
1 * cylinder with 2-pin connection
1 * steering anti-theft
1 * Neiman contactor, 6-pin connection
1 * key

Warranty:
Returns: Customers have the right to apply for a return within 60 days after the receipt of the product
24-Hour Expert Online: Solve your installation and product problems

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 44367887161

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.9 ★★★★★
Based on 13 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
C
Verified Purchase
carlos
Waukegan, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 15, 2025
R
Verified Purchase
rockspawner
Belleville, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Pawtucket, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Dallas, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Boise, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024

recommand products