SKU: 5544200805

TANKE crank assembly FC430

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Description

TANKE crank assembly FC430Product parameter Brand: TANKE Name: Square hole crank Model: FC 430 Suitable for bicycle type: mountain bike Suitable for bottom bracket: square hole Compatible: single sprocket Suitable for: 32T 34T 36T 38T 40T 42T 44T disc Application: 8s 9s 10s 11s 12s Size: 170mm Weight: 441g right crank, 276g left crank, total weight 717g Colour: Black Red Purple Process 1: Positive and negative tooth design Process 2: Durable and high strength Process 3: CNC

Product parameter

Brand: TANKE

Name: Square hole crank

Model: FC-430

Suitable for bicycle type: mountain bike

Suitable for bottom bracket: square hole

Compatible: single sprocket


Suitable for: 32T/34T/36T/38T/40T/42T/44T disc

Application: 8s/9s/10s/11s/12s

Size: 170mm/

Weight: 441g right crank, 276g left crank, total weight 717g

Colour: Black/Red/Purple

Process 1: Positive and negative tooth design

Process 2: Durable and high strength

Process 3: CNC aluminum alloy chainring T6 heat treatment

Process 4: Laser engraving surface treatment, high durability

Advantage 1: Upgrade forged aluminum alloy crank

Advantage 2: High strength and high rigidity

Advantage 3: Ultra-light aluminum alloy and strong steel teeth are optional

Advantage 4: Forging process

Advantage 5: No fear of rain

Advantage 6: Easy to install, low-maintenance integrated design

Advantage 7: One-piece stamping of high carbon steel




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SKU: 5544200805

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4.0 ★★★★★
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Jennie M. Scaturro
Belleville, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Boise, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023
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Iowa Mama
Birmingham, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
I
Ian
Natrona Heights, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
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Momx4
West Palm Beach, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
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Reviewed in the United States on May 26, 2015

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