SKU: 75480679752

RuneScape Kingdoms: Shadow of Elvarg Core Game

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RuneScape Kingdoms: Shadow of Elvarg Core GameDescriptionSpecificationsShipping Grab your capes and party hats, cause were going to Gielinor! RuneScape Kingdoms: Shadow of Elvarg is a cooperative campaign board game inspired by the record breaking video game universe with over 280 million registered users worldwide. Gather your group of 1 5 players and step into a sometimes epic, often irreverent fantasy world where your goal is simple: Become the wealthiest, most skilled, best geared adventurer

Grab your capes and party hats, ’cause we’re going to Gielinor! RuneScape Kingdoms: Shadow of Elvarg is a cooperative campaign board game inspired by the record-breaking video game universe with over 280 million registered users worldwide.

Gather your group of 1-5 players and step into a sometimes epic, often irreverent fantasy world where your goal is simple: Become the wealthiest, most skilled, best-geared adventurer there is! Or, just enough of all three to succeed together. Or spend the whole time collecting eggs and let your friends do all the work. It’s cooperative, after all! (Still, who doesn’t enjoy a little friendly competition?)

Either way, Gielinor needs capable folk to help its inhabitants and keep monsters and nefarious cults at bay, and that’s where your group steps in. One minute you’re slaying a vampyre that’s been terrorising a village. The next, you’re helping Gertrude find her beloved cat!

Like chapters in a book, your tabletop adventure is split into campaigns, each one inspired by an iconic boss quest from the video games. Campaigns are made up of two phases:

First is the exploration phase, where you’ll explore the kingdoms of Asgarnia and Misthalin from above on a game board styled like a fast-travel map. Every location gives you different things to do — whether that’s gathering and sharing resources, levelling up skills, or drawing from the exploration deck for that region to see what unexpected thing you’ll need to handle next!

Don’t get too distracted, though: The exploration phase has set quests you’ll need to complete to keep your group moving forward. Spend too long gathering cabbages or engaging in goblin diplomacy, and the escalation track will rise, making the world around you more dangerous until you finally take on the boss…

…in the boss phase! Here, you’ll zoom in for face-to-face fights on dedicated game boards that bring the bosses — and their environments — to life!

The story woven through the campaigns will immerse you in the fantasy world of RuneScape, while the optional side quests, exploration decks, vault deck, and event deck will change your experience each time you play. And because it’s an open world, you can play your way!

Even your adventurer starts as a blank slate. There are no fixed classes in this game! You choose what skills to max and what gear to craft. Use those skills and gear to pass tests and complete quests to help your group win the day, then take what you’ve learned and earned on to the next campaign. Gain XP (even when you fail!) and rewards, and level up to earn your all-important cape!

But it’s not all capes and capers. At the end of every campaign waits a boss that’ll take all the skills of your group — yes, even cooking — to defeat. Pulled into face-to-face combat on unfamiliar terrain, your group’s shared health pool is all that stands between you and Death (and he wouldn’t be pleased to see you!). Roll the dice on your melee, defence, and magic to strike, protect yourself, and push the boss back. Use your wits to plan ahead and influence the flow of combat to throw the boss off balance. And don’t expect them to take your onslaught lying down. They, too, have ways to keep you on your toes…


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SKU: 75480679752

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4.4 ★★★★★
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avid reader U.S.
Birmingham, US
★★★★★ 4
Thorough and careful research but I do disagree on some points
Format: Paperback
Review for 'When Giants Were Upon the Earth". As a Christian Bible reader of many years, I was not sure what I was getting myself into by buying and reading this book. ( I do have other books that are not part of the Bible such as Mr. Godawa mentions for reference.) Mr. Godawa has made careful and thorough research on the subject of the Nephilim which is only briefly mentioned in the Bible. He has broadened my understanding of little known facts about the giants and the pagan beliefs of other cultures. I was pleasantly surprised and pleased that a Hollywood screenwriter would do justice to the teachings of God. I do disagree with him about his ideas about satan - I believe he is an individual spirit being and the leader of the other angels that revolted in Heaven. In the New Testament we note that he is ruler of this world John 12:31, he transforms himself into an angel of light II Cor 11:14 and he is also a roaring lion 1 Peter 5:8. I am not totally finished with this book yet but I am hoping that there is information on Nimrod. I would recommend this book for Christian readers who want Bible information 'fleshed out' and explained and about the sons of God, the Nephilim etc.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 21, 2017
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Mr Jay
Carnegie, US
★★★★★ 5
Me
Format: Paperback
Great
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Reviewed in the United States on April 24, 2026
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WisdomQuest
Massapequa, US
★★★★★ 5
What they Didn't Teach You in Sunday School
Format: Paperback
Often when reading through the Bible, whether one does so for religious reasons or not, we miss details in the background. Or we do not take into consideration cultural context while interpreting passages. Sometimes, due to difficulties in translating ancient languages into modern ones, some things are literally lost in translation. In this volume, where Godawa collects material he has previously published into one volume, he examines many of these issues. In particular, he focuses on topics that have long mystified people and been the subject of much conjecture and fictionalization: Nephilim, Watchers and giants. He also takes a close look at verses that may have had supernatural elements inadvertently scrubbed: The strange ariel creatures in 2 Samuel 23:20 translated instead into men, or the demons and goblins of Isaiah 13:21-22 written off as wild animals, etc. Clues to a different ancient world than usually supposed? The only misstep is his adherence to the John Walton ANE interpretation. This is based on superficial interpretation, and worse history (e.g. the whole ANE "dome" interpretation of creation is largely mythical). Walton's books haves done a huge disservice in undermining biblical inerrancy. See Hugh Ross' Rescuing Inerrancy for more on Walton and others who aren't too good at biblical study. There's a lot of food for thought in these pages. For more, see and .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 1, 2018
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Chet K
San Leandro, US
★★★★★ 5
Great supplement to Bible study
Format: Paperback
Stimulating reading for science-minded and biblically minded readers. The author who wrote this book has a lot to say about some of the strange images we read about in the Bible. Giants, flying reptiles, satyrs, fauns, denizens, angels, demons, etc. Once I read this, I began realizing that much of the strange things we see in the world outside the Bible are about as realistic as some of these images mentioned in the Bible. The battle between our minds and our souls carries on.
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Reviewed in the United States on July 26, 2024
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Rose Grey
Pawtucket, US
★★★★★ 3
Informational but not what I expected.
Format: Paperback
The facts as they relate to the bible and some other scripts are good, but it would have been better if they were backed up with scientific facts and Egyptian findings. This would have given a broader and more open-minded big picture. I was disappointed overall.
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Reviewed in the United States on May 25, 2021

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