SKU: 25732614656

yourdog epagneul fran ais senior 1

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Description

yourdog epagneul fran ais senior 1Yourdog Epagneul franais zorgt voor de holistische gezondheid en het welzijn van uw hond. Alle Yourdog varianten bevatten volledig buffel en kip. Wij combineren dit met zorgvuldig geselecteerde groenten, fruit en kruiden om zo te komen tot de perfecte voeding voor jouw Epagneul franais. Waarom Yourdog Epagneul franais Rijk aan buffel en gevogelte Speciaal gemaakt voor de Epagneul franais Bevat Chondrotine, Tomaat en Bosbes Bevordert een gezonde,

Yourdog Epagneul fran�ais zorgt voor de holistische gezondheid en het welzijn van uw hond. Alle Yourdog varianten bevatten volledig buffel en kip. Wij combineren dit met zorgvuldig geselecteerde groenten, fruit en kruiden om zo te komen tot de perfecte voeding voor jouw Epagneul fran�ais.

Waarom Yourdog Epagneul fran�ais

  • Rijk aan buffel en gevogelte
  • Speciaal gemaakt voor de Epagneul fran�ais
  • Bevat Chondroïtine, Tomaat en Bosbes
  • Bevordert een gezonde, samengestelde vacht
  • Zorg voor een gezonde darmflora
  • Vrij van kunstmatige geur-, kleur- of smaakstoffen
  • Ook geschikt voor de gevoelige Epagneul fran�ais

Onze ingrediënten

Voor het maken van ons voer wordt er voor een 12 kg-zak 10,6 kg vlees ingedroogd, zodat dit beter te verwerken is in onze brok. Met de juiste hoeveelheid groente, fruit en kruiden is Yourdog een gezonde, voedzame keuze voor de hond.

Buffel

Bij Yourdog gebruiken wij vlees van vrij volwassene en gras gevoerde buffels. Buffelvlees staat bekend om zijn romige, frisse smaak en rijke kleur en zit vol met vitamines en mineralen. Met een lager cholesterol- en vetgehalte en minder calorieën zit dit malse vlees bomvol gezondheidsvoordelen.

Gevogelte

Bij Yourdog maken wij gebruik van eend, kip en kalkoen welke samen zorgen voor een heerlijke smaak en aroma van de brok. De hoog verticale eiwitten in het gevogelte zorgen voor een goede spieropbouw en zijn rijk aan vitamines en mineralen.

Groente

Om de hond te voorzien van extra waardevolle toevoer zijn supergezonde groenten aan ons voer toegevoegd. Zo zijn groenten niet alleen voedzaam, maar hebben ze ook nog andere gezonde eigenschappen. De ruwe vezel in groenten is goed voor de darmen en kan onder andere bijdragen aan de spijsvertering.

Fruit

Wij voegen een unieke combinatie van fruit toe aan Yourdog toe, waardoor de hond alle essentiële, natuurlijke antioxidanten binnen krijgt. Zo kan het fruit goed zijn voor het immuunsysteem van de hond, maar het kan ook bijdragen aan een frisse adem of het behouden van een gezonde spijsvertering. Deze natuurlijke ingrediënten voor de gezondheid van de hond.

Kruiden

De gezonde kruiden die ons voer verrijken zijn afkomstig van planten uit Europa. Het gebruik van onder andere kruiden, wortels, bloemen, planten en wieren vindt zijn oorsprong al duizenden jaren terug. Deze ingrediënten ondersteunen de natuurlijke processen in het lichaam van de hond, zoals de spijsvertering. Ieder ingrediënt dat wij aan ons hondenvoer toevoegen is met zorg geselecteerd vanwege de positieve eigenschappen. Afhankelijk van de grootte van de hond, wordt het ras of de rasgroep ingrediënten extra onder de aandacht gebracht. Rasspecifieke klachten kunnen verminderd worden door het gebruik van kruiden, wortels, bloemen en planten.

Epagneul fran�ais specifieke groente, kruiden en fruit

Wij hebben zorgvuldig de raseigenschappen van de Epagneul fran�ais onderzocht. Ook hebben we onderzoek gedaan naar de eigenschappen van de FCI-rassectie en de FCI-rasgroep waar de Epagneul fran�ais toe behoort. Uit deze onderzoekers zijn, in overleg met mogelijke Nederlandse voedingsdeskundige, oorspronkelijk geselecteerd die de gezondheid en het welzijn van de Epagneul fran�ais optimaal tien goede komen.

Chondroïtine

Chondroïtine komt van de natuur voor in het lichaam van de hond en is een van de belangrijkste bestanddelen van het kraakbeenweefsel. Bij honden is chondroïtine in staat om het vocht aan te trekken en vast te houden, dit zou voor een sponsachtige vering zorgen in het kraakbeen.

Chondroïtine verbetert de soepelheid van het kraakbeen en heeft daarnaast een pijnstillende en ontstekingsremmende werking. Hiernaast stimuleert het ook de productie van de bouwstenen die dienen voor gezond kraakbeen.

Als chondroïtine in combinatie met glucosamine wordt gegeven, ondersteunt en versterkte de werking van glucosamine. Het wordt dan ook vaak als voedingssupplement gegeven voor mensen en dieren die lijden aan artrose.

Tomaat

De tomaat is onderdeel van de nachtschadefamilie en is afkomstig van de tomatenplant, oorspronkelijk uit Meso-Amerika. Kleine varianten werden in Meso-Amerika kleiner door de Azteken en de Maya's. In 1893 werd in Amerika besloten dat de vrucht als een groente moest worden beschouwd.

Bij Yourdog gebruiken wij tomaat op een culinair niveau, gaan wij uit van tomaat als groente.

Tomaten zijn rijk aan inkomsten, laag in calorieën en hebben een hoog oplosbaar vezelgehalte wat krachtig aan de spijsvertering is. Zo bevat tomaat ook lycopeen, hier hebben tomaten hun rode kleur aan te danken. Hoe roder een tomaat is, des te meer lycopeen erin zit. Naast dat dit een tomaat de rode kleur geeft, staat het ook bekend als een krachtige antioxidant. Zo heeft onderzoek aangetoond dat lycopeen onder andere bescherming kanker kan bieden en kan helpen bij hart- en vaatziekten. Hiernaast bevat tomaat veel vitamine C en vitamine A- en B-complexen, dit kan bijdragen aan een gezonde huid en een verbeterd immuunsysteem.

Tomaat wordt toegevoegd aan ons hondenvoer omdat dit een positieve bijdrage zou kunnen leveren aan het voorkomen van rasspecifieke klachten in relatie tot spijsvertering, huid, zicht en hart- en gebroken. Hiernaast kan het een algemeen zuiverende werking op het lichaam hebben.

Bosbes

Bosbessen behoren tot de heidefamilie van de planten en groeien voornamelijk in de open bossen in het noordelijk halfrond. De plant wordt al voor tijd gebruikt in de traditionele Europese geneeskunde en zou bekend staan ​​om de positieve effecten bij ziekten van het maagdarmstelsel en diabetes.

Bosbessen kunnen worden toegevoegd aan ons hondenvoer omdat ze rijk zijn aan antioxidanten, die het lichaam beschermt tegen vrije radicalen. Daarnaast bevatten ze goede vezels voor de spijsvertering en zijn de bessen rijk aan vitamine C en K. Het zou ondersteunend kunnen werken op het immuunsysteem en kunnen bijdragen aan de totale gezondheid van de hond.

Pup, volwassen of senior?

Om je te helpen bij het maken van de juiste keuze tussen onze varianten Epagneul fran�ais hondenvoer kun je gebruik maken van de volgende richtlijnen. Is jouw Epagneul fran�ais jonger dan 11 maanden, kies dan voor de Puppy-variant. Voor een Epagneul fran�ais ouder dan 7 jaar adviseren we de . Is jouw hond ouder dan 11 maanden en jonger dan 7 jaar, dan kun je de volwassen variant kiezen.

Smaakelijkheidsgarantie

Wij zijn betrouwbaar van de kwaliteit van onze voeding. Daarom geven wij op alle Yourdog verpakkingen een smakelijkheidsgarantie. Lijkt jouw Epagneul fran�ais zijn Yourdog hondenvoer toch niet lekker te vinden, neem dan contact met ons op. Wij helpen je bij het analyseren van de problemen. Komen we er niet samen uit dan krijg je van ons het aankoopbedrag terug.

Voedingsadvies

Lichaamsgewicht (kg) Dagelijkse hoeveelheid (g)
10 - 20 190 - 315
20 - 40 315 - 525
40 - 60 525 - 750

Overstapadvies

Stap je over op Yourdog vanaf een ander voermerk dan adviseren wij de volgende stappen te volgen. Voor de eerste stap voer je 25% Yourdog en 75% van het oude hondenvoer. De hond kan hier gedurende twee dagen aan wennen. Vervolgens voer je 50% Yourdog en 50% van het oude hondenvoer. Het is belangrijk dat je de hond ook hier weer twee of drie dagen aan laat gewend. Daarna meng je 75% Yourdog en 25% van het oude hondenvoer. De hond is nu bijna helemaal voorbij op Yourdog. Doe dit gedurende 2 dagen. Naar eigen inzicht kun je hierna 100% Yourdog Epagneul fran�ais hondenvoer gaan voeren.

Bewaaradvies

Na het openen van de Yourdog-verpakking wordt de voeding opgenomen aan zuurstof, vocht en licht, wat de duurzame en smaak kan verminderen. Daarom is het belangrijk dat de voeding na het openen van de zak op een goede manier te bewaren is, bij voorkeur in een luchtdichte bewaardoos of -ton op een droge, koele en donkere plaats. Het beste is om de voeding niet los te laten in de ton te doen, maar deze met de hele zak, die je weer zo goed mogelijk dichtmaakt, in de ton te zetten.

Samenstelling

Maïs, gedroogde kip (23%), gerst, erwten, gedroogde buffel (3,5%), gevogeltevet, cholinechloride, glucosamine, chondroïtine, groentemix (met oa tomaat), fruitmix (met oa bosbes), kruidenmix (met oa yucca)

Analytische bestandsdelen

Ruw eiwit 24%, ruw vet 8%, ruw celstof 3,9%, ruw als 6%, Calcium 1,4%, Fosfor 1,1%

Voedingswaarden

Vitamine A 20.000 IE (E672), vitamine D3 1.400 IE (E671), vitamine E als all rac-alpha-tocopherylacetat (3a700) 500 mg, E1 Fe als ijzer(II)sulfaat, monohydraat: 50 mg, E2 I als calciumjodaat, watervrij:1,5 mg, E4 Cu als koper(II)sulfaat, pentahydraat: 5,0 mg, E5 Mn als mangaan(II)oxide: 35 mg, E6 Zn als zinkoxide: 65 mg, E8 Se als natriumseleniet: 0,2 mg.



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4.1 ★★★★★
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Product Reviews
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Verified Purchase
Brittany
Cuba, US
★★★★★ 3
a swing and a … 3rd base run
Format: Kindle
I want to preface this by saying Meghan Quinn is in the top 5 authors for me & for 90% of this book I was giggling & kicking my feet. Very princess & the frog (but sexy) of her - but the 3rd act drama honestly felt forced and kinda like drama for drama’s sake. I was annoyed with the quick acquiescence of our leading man over such a silly little thing, but luckily the annoying bit was short lived. it did take me out of the story long enough that I dropped it down to 4.25 stars.
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Reviewed in the United States on May 21, 2026
T
Verified Purchase
The Bookwyrm Speaks
Boise, US
★★★★★ 5
Just such a fun story!
Format: Kindle
LitRPG/GameLit is a hit or miss genre to me, often concentrating on gimmicks with stats or using harem elements to draw in fans instead of concentrating on creating a good story with strong world building. With that said, the hits in the genre can stand up with the best of more traditional fantasy and sci-fi. Dungeon Crawler Carl definitely fits into the hit category for me. In fact, I rate it as highly as my favorites in the genre, 8-Bit Bastards by Joshua Mason and Mogworld by Yahtzee Crowshaw. The world building is just fantastic in this story. The idea that aliens would destroy all above ground structures, and then re-purpose them into an underground dungeon like a Role Playing Game is just crazy, but it works. Then inhabiting that dungeon with a mix of aliens and more traditional fantasy creatures, and some hilarious plays on modern culture (the KraKaren, for example) just shows the author’s creativity and warped sense of humor. The world is just basically an intergalactic reality tv show, but with real life consequences. And this is where the fantastic cast of characters comes in. Carl, the erstwhile title character, is just kind of an everyman, a Coast Guard vet who was just kind of meandering through life when the aliens came a knocking. Babysitting his soon to be ex-girlfriend Bea’s cat, Princess Donut, a prize winning show cat, he lucks out as she escaped out the window and he had to chase her outside when the buildings all collapsed. It only gets crazier from there, as he and all the survivors are told they have a specified time to find a stairway leading to the dungeon to try and save their planet, or be stuck on a barren waste of an earth. Carl, unfortunately, chased the cat out in his boxers, a leather jacket, and Bea’s crocs. So armored, he starts his adventures in the dungeon, as he must try and keep himself and Donut alive in the dungeon, while most of the things in the dungeon are trying to kill the “players”. Can you say Goblin Killdozer? Because Carl and Donut meet one soon enough, in a hilariously dangerous first contact. It only gets crazier from there as Donut is given intelligence through a prize in a lootbox, and becomes a player in her own right. She’s still a cat, though, so this leads to some hilarious situations as well, as they proceed through the dungeon to reach the second floor of eighteen. The rest of the characters are a lot of fun, ranging from an alien mentor in the tutorial guild that tries to help them while not getting in trouble, to a group of players escorting a bunch of people from a retirement home through the dungeon. This is hilarious and sad in turns, and is definitely not something I expected to see. The villains are the usual mix of bosses you’d expect in a dungeon, but with funny twists on them. They are also, in some cases, transformed humans who are playing a part against their will, making the fight against them that much more difficult. There are some choices Carl and Donut have to make that are heart wrenching, to say the least. It was not something I expected, but it added a whole new layer to both the character choices and the story. Some of the villains were just hilarious plays on pop culture, such as multi-level marketing fairies. The aliens that run the game are also an interesting bunch, giving a whole new meaning to cut throat businesspeople. Oh, and before I forget. The AI voice announcer is a total jerk, in possibly the most hilarious voiceover ever. The narration is performed by one of my favorite narrators, Jeff Hays. I have been a fan of his for years, because his production company, Soundbooth Theater, is one of the best in the audiobook market. He does such a fantastic job of bringing this story to life. Whether it be the voices of the various characters or the AI voiceover, which is hilarious, he gives each character a unique and very distinct voice all their own. You are never in doubt about who is speaking. Its hilarious when he has to read out Donut’s text messages on the chat, since she texts in all caps and he actually emphasizes that. It’s the little touches that really stand out, and his narrative pace is so perfect, he can give classes on how to do it right. If you have the chance, I recommend the audio version. I was so sad to see this book end. I was so enthralled in it, I was shocked when it ended, but I knew there were more books in the series on audio already, so I have that to look forward to. If you are a fan of LitRPG/GameLit, or just funny fantasy dungeon crawler stories, I think you can find something to enjoy here. I highly recommend this book, and the audio version especially. You won’t be disappointed.
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Reviewed in the United States on August 30, 2021
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Jamie Smith
West Palm Beach, US
★★★★★ 5
Hunger Games, Hitchhiker's Guide, and Idiocracy all blended together
Format: Kindle
This is one of my favorite series I've read in years. I'll start with a summary of the basic premise of the series. There are some mild spoilers here but it's what I would have wanted to know before going in to the series: Former Coast Guard sailor Carl is just trying to get his cat out of a tree at 2AM in the morning when the alien Borant Corporation takes over the planet in the blink of an eye, killing the majority of the population. Carl, and others who've survived the initial assault, are then encouraged to enter a Hunger-Games-style elimination contest taking place under the surface of the planet. If any humans can survive all 18 levels of the World Dungeon, they will be granted back control of their planet and all its resources (as well as free health care for life). As it's better than freezing to death in a ruined city, Carl descends the stairway to find a world where high fantasy is brought to life through incredible technology, muddled together with distorted echoes of Earth life. In fact, the events inside the dungeon are being broadcast live as the latest season of Dungeon Crawler World, the most popular reality TV series in the known universe, watched regularly by quadrillions of sophonts. If Carl wants to stay alive, let alone make progress, he'll have to face crafty goblins, meth-addicted llamas, giant wasps, and many, many even weirder things. But like any reality show, being charismatic and sticking with the program also matters: attracting fans and alien sponsors will net him the best equipment, while deviating too far from the showrunners' intended story could see his struggle... accelerated. However, he doesn't have to do all this alone: the game has gifted his cat Donut with human-level intelligence and potent magic powers, turning her into a sassy, shoulder-mounted, spell-launching companion with a big personality. Over time, they find other allies as well within the labyrinth, people whose struggles they can relate to and whose backs they can watch. But before long, Carl and Donut realize that winning the dungeon isn't what they should be after. What they really want is to break the game, and to break it so badly that the rich aliens who organized it will regret the day they made others fight and die for their own amusement. Story-wise, I'd say this series is about 40% Hunger Games (similar basic structure), 40% Hitchhiker's Guide to the Galaxy (you will meet the many alien races that populate our galaxy and learn how each one is flawed in its own ways), and 20% Idiocracy (advanced technology... hasn't exactly made people, or aliens, smarter). It manages to be funny, suspenseful, and surprisingly sweet all at the same time, while being more than a bit of a social commentary. If you sometimes feel like the people at the top of our society don't... exactly have ordinary people's best interests at heart... this series may be for you. I've read all seven books so far, some of them twice, and am eagerly awaiting the eighth!
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Reviewed in the United States on March 7, 2026
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Verified Purchase
Jim Farmer
Whiting, US
★★★★★ 4
A man. A cat. A dungeon. Not much else.
Format: Hardcover
Dungeon Crawler Carl is certainly a book about a guy named Carl, who is in a dungeon. For the first half of the book, that tells you everything you need to know about it, and likely everything you'll remember. Don't worry, the second half won't burden you with too much more. OK, that's not entirely fair. There's a cat too. SIGH. OK, fine. I'm not going to belabor the plot; if you want to know that, read the synopsis at the top of the page. So let's talk about the writing. Matt Dinniman's writing style consists almost entirely of somebody nudging you in the ribs while pointing at something they found funny and going "Ehh? EHHHH?" He comes up with some clever jokes, but the way he's chosen to put them to page basically puts a big neon sign up every time that says "GET READY FOR A JOKE," which takes away most of the humor. It's like he thought the Monty Python "Wink Wink, Nudge Nudge, Say No More" sketch could carry an entire book. But that's better than his attempts at drama. The author has basically set up a situation with zero stakes, because you know Carl and the cat will be fine. He's set up some obvious conflict seeds that I anticipate will matter in books 2 and 4, respectively. Everything else is just an obvious attempt to gin up pathos. But Matt can't even do that without a neon sign saying "You're supposed to care about these people before something bad happens to them." And then...something bad happens. Shocking, right? He apparently realized at one point that he had completely failed to make us care about a side character, because he suddenly exposition-dumped as much back story as he could come up with right as they got into a perilous situation. No loot boxes for guessing what happens next. When The Witcher books used that trick, Andrej Sapkowski managed to make it shocking the first time, and then each time after it got progressively more gut-wrenching, because you had already come to care about the characters. But Dinniman's side characters are just a name, a weapon, and some background actions that barely matter as they occur behind self-insert character Carl. And Carl barely has more characterization than that. I think there were maybe 4 times in the book where he got around 2 paragraphs of back story that went any further than "My girlfriend was cheating on me! She's the worst! *Sniff* and now she's goooooonnne!" And even those instances were pretty much generic protagonist backstory A. OK, so he hit a single on humor, struck out on drama...what's left? I guess there are some attempts at suspense. But once again, Dinniman's neon sign problem comes into play. To be clear, I'm a very credulous person. I take things at face value and don't look for deeper meaning. My brother figured out the twist to The Sixth Sense after about 20 minutes, and I was gobsmacked at the end. I just want you to understand what kind of person you're dealing with when I say that this book failed to surprise me once. The writing follows a very clear "set up the thing, try to distract you from the fact that the thing was set up, pay off the thing" pattern. More than once, the thing that was being set up was immediately followed by someone essentially saying "Oh, that probably doesn't matter." *Narrator Voice* "It mattered." As soon as any short time jump occurs, you know something consequential happened in it, and Dinniman wants to keep it quiet to "surprise" you in a few pages. And it's usually that fast; no tension building up, just "...and here's how we did it!" My wife used to complain about songs with obvious lyrics, where one line would leave the singer with nowhere to go except the words that came next. Everything was so obvious you could almost sing along the first time you heard it. This writing is exactly that, expanded to more than 400 pages. Oh, and be ready for the book to end on a cliffhanger that feels no more consequential than a typical chapter break and leaves you flipping back and forth thinking your copy must be missing a few pages. OK. I got all that out of my system. So now the questions remain: Why did I still give it 4 stars, and why did I just order the second book? Let's start with the obvious one: The humor isn't bad. It would be funnier if it weren't broadcast so obviously, but I laughed out loud more than once. I laughed twice. Which is more than once. And I snickered a few times. And smirked several times. And smiled quite a bit. I even read one joke out loud to my wife, and she chuckled. So there's that. Also, for an obvious self-insert protagonist, Carl is moderately lovable. Dinniman avoids the obvious hangdog "woe is me" traps that a character like this could fall into, where everything goes wrong and the character whinges endlessly about it. He also doesn't try too hard to be a tough guy or start morphing into an anti-hero. The closest Carl ever gets to that is the occasional thought of "It would be so easy to [do the bad thing] to gain experience..." Then he shakes his head, says he's not that kind of person, and moves on. Because he's not that kind of person. He's somewhat tough, somewhat capable, and knows the rules of the kind of video game the dungeon is based on. I don't hate him. There are a few clever plot devices. For instance, Dinniman figures out a way that characters can "say" things to each other that wouldn't make sense to say in context, or that would take too long to say in their current circumstances. Then, he creates an in-universe reason to keep the characters from abusing this ability to communicate the way some people do with psi-links in a tabletop RPG. There are enough things like that to make me want to see what he comes up with next. Finally, I think I'm sticking around because there's a lot of potential here. It's barely visible, just underneath the surface, but it's there. I kept thinking about the first Dresden Files book, which was a LOT rougher than this, but spawned one of the best-written new characters in the past 20 years. I feel like Dungeon Crawler Carl has that same ability to be great, and since there are a bunch more books (and soon a comic!) about this universe, apparently something is going well. So I'll try another book. And maybe another. Maybe I'll get lucky and be wrong about my prediction in the 4th paragraph. I hope Dinniman learned how to surprise me. And if not, I'm sure I'll still have things to smile about in the next book.
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Reviewed in the United States on October 8, 2025
M
Verified Purchase
M. Lucas
Whiting, US
★★★★★ 5
A Hilarious, Action-Packed Thrill Ride!
Format: Hardcover, Format: Hardcover
A Coast Guard veteran and all around good guy, Carl, lives in an apartment with his ex-girlfriend’s cat, Princess Donut. On a cold, winter night, Donut slips out of a window and gets stuck up a tree. And it’s a good thing she does! Wearing nothing but a jacket, boxers, and a pair of slippers that don’t fit, Carl goes outside to try to coax her down. He’s just about retrieved the cat, and then it happens. The whole world is changed. In the blink of an eye, every building, car, and piece of technology on the planet is flattened. Smooshed. Gone. A bodiless voice announces that anyone who doesn’t want to live off whatever is left on the planet will need to enter stairs. Carl and the cat do so, and that’s when the fun starts. It seems the galaxy has had a long-running and massively popular television program that follows “dungeon crawls”—classic role-playing/video game scenarios where adventurers go into a medieval dungeon, explore, fight monsters, win treasure, gain experience, become more powerful, and then proceed to deeper, harder levels. Earth has been selected to serve as the setting for the current season. That’s right. The Earth has been destroyed for the sake of a galactic television game. By entering the stairwell, Carl, Donut, and a couple million other humans have become participants in this game. Instead of remaining a pet, Donut is made into a fellow “crawler,” like Carl. She can speak, and reason, and fight—all with the personality one would expect from a cat named Princess Donut The rules to this galactically televised dungeon crawl are intricate. But essentially, Carl and Donut begin to mentally see stat screens, just like in an RPG video game: health, various skills, their strength, dexterity, intelligence, and constitution. In classic 80’s kids Dungeons & Dragons style, they have unlimited encumbrance, meaning they can carry anything they can pick up, file it away in “inventory,” and pull it up whenever needed. They‘re on level 1 of this season’s crawl, a classic dungeon with tunnels, doors, chambers, and monsters—lots of different monsters. There’s a countdown running, so they only have so many days to find a set of stairs that will lead them down to the next, harder level. And if they don’t find the stairs before the timer runs out, the level they’re on will collapse. There’s all sorts of lethal dangers awaiting the crawlers. And that’s what takes up the bulk of the book. There are daring encounters, puzzles to sort through, and lots and lots of monsters to fight. In each encounter, the reader is given real time stats of the characters. After their initial shock, Carl and Donut slowly form an endearing partnership, one that proves quite successful in this dangerous game they‘re forced to play. I’ll confess for the first quarter of the book, I was skeptical. It felt an awful lot like one of my kids watching someone else playing a video game (which is something I don’t really understand). But Matt Dinniman does a masterful job of weaving in enough subplots—both inside and outside the dungeon—so that both a cohesive story and genuine character development emerge from all the excitement of fighting kobolds, or rigging goblin explosives, or figuring out how to slay a “big boss” monster that vaguely resembles a cat-hoarding old lady. There’s depth to this dungeon. And of course there’s action. It’s compelling, page-turning, fun. And funny. Dinniman has a sharp, occasionally crass, often dark sense of humor and he knows how to use it in all the right places. There’s snark, and absurdity, and physical comedy, and some snort-through-your nostrils lines. Think of a homebrew Dungeons and Dragons campaign melded with a Hitchhiker’s Guide to the Galaxy vibe that‘s centered around a likable hero and a hilariously self-absorbed cat. I thoroughly enjoyed this book, and will definitely be pursuing the series. Highly recommended.
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Reviewed in the United States on April 27, 2025

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