SKU: 32303157353

Ceramiche Keope, Omnia - GK4A - Ceppo Grey, Spazzolato R10, 120x240cm, 9.00mm, Rett.

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Description

Ceramiche Keope, Omnia - GK4A - Ceppo Grey, Spazzolato R10, 120x240cm, 9.00mm, Rett.De Omnia tegels van Ceramiche Keope zijn de ideale keuze om een vleugje elegantie en stijl aan uw kamers te geven. Dankzij het spazzolato r10, strutturato r11 oppervlak geeft deze tegel met marmereffect een luxueuze en verfijnde uitstraling, die zich perfect aanpast aan elk type ontwerp. Met een selectie van verfijnde kleuren, waaronder ceppo grijs, devix greige, emperador wit, Prounei zilver, rapolano beige, romano zand, tivoli ivoor, venezia ivoor,

De Omnia tegels van Ceramiche Keope zijn de ideale keuze om een ​​vleugje elegantie en stijl aan uw kamers te geven.

Dankzij het spazzolato r10, strutturato r11 oppervlak geeft deze tegel met marmereffect een luxueuze en verfijnde uitstraling, die zich perfect aanpast aan elk type ontwerp.

Met een selectie van verfijnde kleuren, waaronder ceppo grijs, devix greige, emperador wit, Pérounei zilver, rapolano beige, romano zand, tivoli ivoor, venezia ivoor, de Omnia tegel is verkrijgbaar in verschillende formaten, zoals 40x80cm, 80x80cm, 60x120cm, 120x120cm, 120x240cm, en biedt flexibiliteit en veelzijdigheid voor het creëren van uw ruimtes.

Dankzij de dikte van 9 mm, 20 mm, Omnia-tegels garanderen weerstand en duurzaamheid in de loop van de tijd, waardoor hun schoonheid intact blijft, zelfs na meerdere jaren gebruik.

Vervaardigd uit hoogwaardige materialen en met zorgvuldige aandacht voor elk detail, zijn Omnia-tegels van Ceramiche Keope de perfecte keuze voor wie op zoek is naar een oplossing van superieure klasse.

Kies de tijdloze schoonheid en elegantie van Omnia-tegels van Ceramiche Keope om uw ruimtes om te toveren in echte designmeesterwerken.
Merk Ceramiche Keope
Collectie Omnia
Categorie Tegels
Kleur Ceppo grijs, Devix Greige, Emperador wit, Pirenei zilver, Rapolano beige, Romano zand, Tivoli ivoor, Venezia ivoor
Oppervlakte Spazzolato R10, Strutturato R11
Afmetingen 40x80cm, 80x80cm, 60x120cm, 120x120cm, 120x240cm
Dikte
Gerectificeerd Gerectificeerd
Effect Marmer
Gebruik Binnen, Buitenshuis
Materiaal Porcellanato
Antislipbescherming Niet uitgesloten
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SKU: 32303157353

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J
Verified Purchase
Joan Rubio
Boise, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
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Piotr S.
Lake Worth, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
Los Angeles, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Louisville, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
J
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Jessica Jarrett
Los Angeles, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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