SKU: 12396528700

Dungeon Draft

Sale price$24.38 Regular price$27.09
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Description

Dungeon DraftOver the course of four rounds in Dungeon Draft, 2 5 players draft heroes and weapons using gold to pay for them then use them to defeat monsters, acquire additional gold, and complete quests in an effort to earn the most experience points (XP). Set up: At the beginning of the game each player is dealt 5 Quest cards. Then, each player selects 3 of their Quests to keep and returns the remainder facedown to the bottom of the Quest Deck. Each round

Over the course of four rounds in Dungeon Draft, 2-5 players draft heroes and weapons - using gold to pay for them - then use them to defeat monsters, acquire additional gold, and complete quests in an effort to earn the most experience points (XP). Set-up: At the beginning of the game each player is dealt 5 Quest cards. Then, each player selects 3 of their Quests to keep and returns the remainder facedown to the bottom of the Quest Deck. Each round players draft a 7 card hand. Cards are passed either clockwise or counter clockwise depending on the round. Players then take turns playing as many cards as they can from their hand, provided they have the resources to do so. Randomly determine which player will play first during the Play Phase. The starting player will alternate in a clockwise fashion during each of the four rounds. Playing Cards: To play Heroes and Weapons, players must spend Gold equal to the Gold Cost in the upper left corner of the card. Spent Gold is returned to the common pool of available Gold. Heroes and Weapons remain in front of you when played. Some Heroes and Weapons have special text abilities that take effect when played. All Heroes and Weapons will only have effects that last for the remainder of the round, with the exception of providing Attack, Gold, and XP (i.e. ignore everything but the numbers and symbols on the left side of the card during future rounds). Class Icons: Each Hero and Weapon has a class. Classes are indicated by card color and icon. Class is very important! Many powers on Heroes and Weapons can only be used if you control enough cards of the appropriate class. Monsters To defeat Monsters, players must have Attack equal to or greater than the Monster Attack Cost in the upper left corner of the card. Attack is not "spent" like Gold, so a player can defeat any number of Monsters whose Attack Cost is lower than or equal to the combined Attack of all cards you control. Some Monsters have a text box with special effects on the card. After you defeat one of these Monsters, follow the instructions and then put the Monster into the Draft Deck Discard Pile. Some Monsters have XP or Gold values on the card. After you defeat one of these Monsters, take the corresponding XP and/or Gold from the corresponding pool and then put the Monster into the Draft Deck Discard Pile. Quests To play Quests, players must have Heroes and Weapons of the appropriate class. Quests have no cost other than this requirement. Unlike Heroes and Weapons, Quest Cards may have abilities that can be used over multiple rounds. End of Turn Once a player has finished playing any cards they wish to play (and has the resources to play), they must: - Discard all unplayed Draft Cards to the Draft Deck Discard Pile (do not discard Quest Cards OR played Heroes and Weapons). - Gain 5 Gold plus additional Gold equal to the total Gold Production on all cards in front of you. - Play passes to the next player. End of Round Once all players have completed the Play Phase, the next round will begin. In each round, the starting player will rotate clockwise (i.e. the player who played second in the previous round will start the next round). TIP: At the end of each round, it is helpful to stack all of your played Heroes and Weapons so that only their icons are visible. This clears room for the next round's cards and helps to avoid confusion since only the icon powers remain in effect for future rounds. After four rounds have been completed, players tally up XP to determine the winner. The player with the most XP at the end of the game is the winner! Huzzah!

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SKU: 12396528700

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4.8 ★★★★★
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Cathy C
Omaha, US
★★★★★ 5
This is a terrific purchase.
Size: Large, Color: Navy Blue, Size: Large, Color: Navy Blue
Amazing for the price. It’s a wonderful suit fit just right for a 5’10”. 145 pound male. The quality is surprisingly wonderful for this suit and the color is accurate. As in the picture it is a slim fit and accentuates his figure. I would highly recommend this for a purchase. (be sure to use the measurements on their description before ordering). After a steam and a press we were ready to go. The packaging was very nicely done also.
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Reviewed in the United States on February 21, 2026
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VKI
Birmingham, US
★★★★★ 5
Perfect fit.
Size: Large, Color: Dark Gray
I’m 5’9”, about 180 lbs. I got an L based on the Amazon recommendation. The size chart showed the pants being a 36” which is big for me but it’s those that stretch so if you’re a 34” like me, it’ll fit perfectly. No alterations needed for me. Great fit, good looking suit, nice material. I immediately bought another and hope it fits as good as this one. Genuinely impressed.
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Reviewed in the United States on May 30, 2026
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Verified Purchase
Nagesh Yadav
Waukegan, US
★★★★★ 4
Pant issue
Size: X-Small, Color: Dark Navy
Except pant. Everything is good.
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Reviewed in the United States on May 19, 2026
R
Verified Purchase
Rita Jones
Phoenix, US
★★★★★ 5
A good price
Size: Small, Color: Black
For the price , this was a good buy. My 8th grade great-grandson needed a suit and I could not find a black suit to fo fit him. This was perfect.
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Reviewed in the United States on June 3, 2026
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anonymous
Birmingham, US
★★★★★ 5
Dapper!
Size: X-Small, Color: Navy Blue, Size: X-Small, Color: Navy Blue
Beautiful suit and it fit great based on the chart measurements! Will be buying the same suit next size up when the time comes.
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Reviewed in the United States on May 4, 2026

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