SKU: 23787402387

Paramore - After Laughter

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Paramore - After Laughter2017 release, the fifth album from the alt rock band and their first in four years. After Laughter was recorded at Nashville's historic RCA Studio B Paramore's first time recording in their beloved hometown. The album was produced by Justin Meldal Johnsen and Paramore's own Taylor York. After Laughter also marks the return of original member Zac Farro back to the band. Paramore formed in Franklin, Tennessee in 2004. The group released it's debut album

2017 release, the fifth album from the alt-rock band and their first in four years. After Laughter was recorded at Nashville's historic RCA Studio B - Paramore's first time recording in their beloved hometown.

The album was produced by Justin Meldal-Johnsen and Paramore's own Taylor York. After Laughter also marks the return of original member Zac Farro back to the band. Paramore formed in Franklin, Tennessee in 2004.

The group released it's debut album All We Know Is Falling in 2005, with the album reaching number eight on the UK Rock Chart and number thirty on Billboard's Heatseekers Chart. The band's second album, Riot!, was released in 2007. Riot! Was a mainstream success and was certified Platinum in the United States. Their 2009 follow-up, Brand New Eyes, is the band's second-highest charting album to date, landing at number two on the Billboard 200.

Following the departure of Josh and Zac Farro in 2010, the band released their self-titled fourth album in 2013. It gave the band their first career number one on the US Billboard 200 and was also the number one album in the United Kingdom, Ireland, Australia, New Zealand, Brazil, Argentina and Mexico.

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SKU: 23787402387

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rockspawner
San Leandro, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Whiting, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Houston, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Los Angeles, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Draper, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023

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