SKU: 68533472173

Margraves of Valeria

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Description

Margraves of ValeriaMargraves of Valeria is a hand building worker placement game set in the fantasy world of Valeria. It's the fifth stand alone game in the series and brings the familiar feel of the previous games (with icons, characters, and easy turns) while building on familiar mechanics you'd expect (off turn bonuses, multi use cards, and resource management). You are a Margrave, a military commander tasked with defending the land of Valeria and building magical

Margraves of Valeria is a hand-building worker-placement game set in the fantasy world of Valeria. It's the fifth stand-alone game in the series and brings the familiar feel of the previous games (with icons, characters, and easy turns) while building on familiar mechanics you'd expect (off-turn bonuses, multi-use cards, and resource-management).

You are a Margrave, a military commander tasked with defending the land of Valeria and building magical Ward Towers at cities. Knights in Valeria can be commanded by you or your fellow Margraves to slay monsters or activate locations in an effort to gain influence over the 4 Guilds: Worker, Soldier, Shadow, and Holy. As you gain influence, you'll cross thresholds that will earn you privilege tiles which give you bonuses.

At the end of the game, you'll earn victory points based on how much influence you have over a Guild and how many icons you've gained of that Guild. The Margrave with the most victory points at the end of the game will be named a Duke or Duchess and given their own province to protect and grow!

Turns are deceptively simple as you only get to play 1 Citizen card from your hand. Each card can be played for action icons in the pennant (top-left), power text (at the bottom), or played face-down to perform one of the two actions on your player board (Recall your cards or Build a Ward Tower).

Key features include:
Hand Building - Much like deck-building, you are drafting cards into your hand increasing your powers, victory points, and options.
Multi-use Cards - Each card can be used in one of four ways, leaving you a lot of decision-making room to execute your strategy.
Worker-Placement - Each time you move your Margrave or a Knight into a location, you activate the power of that location much like a worker placement game.
Shared Workers - The Knights on the game board do not belong to a single player (anyone can use them) so be careful not to setup your opponents with powerful turns.
Resource Management - You have limited storage spots on your player board and using them effectively (without wasting tokens) is key to winning the game.
Hero Tombs - As you send Knights into battle, they die glorious deaths and are sent to tombs where you can collect bonuses in a well-integrated mini-game.
Influence Track - Gain influence over the 4 Guilds by moving your markers across the tracks which will earn you more victory points at the end of the game for icons you collect.
Fantastic Art - As with previous Valeria games, the Mico has really outdone himself by creating a rich and dynamic world full of color and life.

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Exchange/Return Notes
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SKU: 68533472173

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4.5 ★★★★★
Based on 27 reviews
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Kindle Customer Maureen
Waukegan, US
★★★★★ 4
Slow, sorry but good
Format: Kindle
This was a slow moving book. Lots of character pov chapters, lots of superfluous descriptions and endless courtly appearances stalled this book to start. Once you get into the heart of the story, it takes off. Before you know it the book is done. My favorite character is Reyna. She is so strong. She is true to herself. She gets into a lot of trouble with her headstrong ways but it's entertaining. I have high hopes for Lorcan. He is honorable to a fault. Thane had turned out to be better than I thought but i still don't like him. Eislin is useless. Great plot twists at the end. I'm looking forward too book 2.
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Reviewed in the United States on June 6, 2020
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Verified Purchase
Faifre6
San Leandro, US
★★★★★ 5
Very detailed! Beautiful world building! Strong Heroine!
Format: Kindle
Starts off a little slow and confusing with different POV’s, but starts to all come together towards the middle to make an elaborate plot line and makes it all worth it. Beautiful world building and attention to detail as well as great writing. The cliffhanger was gut wrenching! Can’t wait for the next book!
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Reviewed in the United States on March 4, 2020
I
Verified Purchase
Isabelle
Louisville, US
★★★★★ 4
Interesting
Format: Kindle
This was a very captivating book once you got into it thoroughly. But the third person perspective was a bit hard to get used to. But as you got into it and followed the different characters, it was interesting and filled with intrigue, conflict and forbidden love. I can’t wait to read the next one and to complete the series.
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Reviewed in the United States on November 12, 2022
L
Verified Purchase
Lisa B.
West Palm Beach, US
★★★★★ 5
OUTSTANDING
Format: Kindle
This was very, very good. The world is vast and characters are complex. There is a good plot with a whole lot going on. This is well written. Good twists and turns and some heart breaking moments. You will love these characters, they have heart and loyalty. I am hoping that there will be several more books. We've yet to see anything from the Sea Court but only a mention of them here and there. The Wood Court was given a quick couple of scenes, and only as far as some warriors, we've yet to enter their court and the Shadow Court, I'm not sure if they will be a force for good or bad, but they definitely will play a much bigger role moving forward. This is primarily the Ice and Air Courts. Told in multiple views, which I loved, it gives you a chance to see things from different eyes. There's alot of political maneuvering and deception. I loved it and will pick up the next book as it becomes available. If you like The Fae and the courts, you should love this. I think the author has mucn in store for us.
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Reviewed in the United States on March 8, 2020
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Jessika
Lexington, US
★★★★★ 4
Definitely worth the read!
Format: Kindle
After taking a deep breath and taking in that wicked twist of an ending, I have finally composed myself. My first thought when I started this book was that I love Reyna's character. I was intrigued by her connection with her familiar and the Ruin that is plaguing her land. It came as no surprise that she took her sister's place in an attempt to protect her. When they reach the Air Court everything slows down. This is where it was iffy for me. First of all, I like multiple POV's in books however 7 is a bit much. It starts to interrupt the story line. I felt like I was finally making progress connecting with one character, then it was switched to another person. I felt they all had necessary or pertinent information but not necessarily were they all POV worthy. The only other thing that annoyed me was that Reyna constantly was " trapped." She would rush off without thinking, only to need rescuing. She is brilliant in a fight, but she really doesn't think through anything. Lorcan is amazing. I know he might be on the "bad" list, but his background is so interesting. Eislyn(Reyna's sister) is really so sweet, but calculating. I enjoyed her and Thane's dialogue. The author did an amazing job with the imagery in this book. Everything was so detailed it was easy to fall into the scene. I love unexpected twists and while part of the ending I expected, I wasn't expecting how it took place. All in all, I found it very entertaining and I am very invested in continuing this series. Favorite quotes: "The truth may be twisted but never false." "Who was she if she was not the enemy of the Air Court? What was her purpose of she no longer has that?" "In a war-torn land, love was always a lie."
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Reviewed in the United States on March 4, 2020

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