SKU: 82670756189

Weibang LEGACY 48 PRO BBC LV

Sale price$674.55 Regular price$749.50
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Description

Weibang LEGACY 48 PRO BBC LVThe Legacy 48 PRO BBC LV features a 48cm 19 aluminium cutter deck with central height adjustment from 13 67mm. Powered by a WEIBANG XCV200 low vibration engine and featuring a WEIBANG PRO Blade Brake Clutch system to disengage the blades while the engine is running, its perfect for when moving between lawns or emptying the grass collector. Technical spec Model 48 PRO BBC LV Cutting Width (cm ) 48 19 Cutter Deck Material Aluminium Drive PRO 3 Speed

The Legacy 48 PRO BBC LV features a 48cm / 19″ aluminium cutter deck with central height adjustment from 13-67mm. Powered by a WEIBANG XCV200 low vibration engine and featuring a WEIBANG PRO Blade Brake Clutch system to disengage the blades while the engine is running, it’s perfect for when moving between lawns or emptying the grass collector.

Technical spec - 

Model

48 PRO BBC LV

Cutting Width (cm/”)

48 / 19

Cutter Deck Material

Aluminium

Drive

PRO 3 Speed

Drive Speed

3 / 3.5 / 4.6 km/h

Blade Brake Clutch

WEIBANG PRO BBC

Engine Make

WEIBANG

Engine Model

XCV200

Engine Displacement (cc)

196

Engine Rated Power (kW/rpm)

3.5 / 3600

Fuel Tank Capacity (l)

1

Blade Protection

CPS Blade

Collector Capacity (l)

72 – Inc. Airflow Fabric

Rear Discharge

Yes

Mulching

No

Side Discharge

No

Height Adjustment Type

Central Spring Assisted

Height Adjustment Positions 

11

Cutting Heights (mm)

13 – 67

Quick Release Handles

Adjustable Ratchet

Service Position

Yes

Storage / Transport Position

Yes

Front Bumper

Yes

Deck Protection

Inner & Outer

Wheel Material (rim/tyre)

HD Nylon / Polyurethane

Wheel Size (mm)

F 178 / R 127

Dimensions LxWxH (mm)

1670 x 530 x 1090

Storage Dimensions LxWxH (mm)

980 x 530 x 540

Vibration Level (m/s²)

3.6

Noise Level (dB(A))

96

Warranty

3 Year Commercial

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SKU: 82670756189

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J
Verified Purchase
Joan Rubio
Massapequa, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Bozeman, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
West Palm Beach, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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Verified Purchase
ghostwriter
Charlottesville, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
J
Verified Purchase
Jessica Jarrett
Pawtucket, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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