SKU: 88399472814

Scythe - The Wind Gambit

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Description

Scythe - The Wind GambitMankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the

Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.

Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:

• Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).

• Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.
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SKU: 88399472814

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4.5 ★★★★★
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Hoffdog
Charlottesville, US
★★★★★ 5
My son loved the story!
Format: Paperback
My son loved this story. He doesn't really like reading (age 11) so I had to get him started on the first few pages with the strange names etc. He loves the Halo world and proceeded to take the book to school and finished it there. That's a big step for him so this was a great idea!
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Reviewed in the United States on December 5, 2025
C
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cj
New York, US
★★★★★ 4
Great graphic novel
Format: Paperback
Awesome graphic novel. I ordered 2 but one had a damaged cover page. Amazon quickly shipped another and it was better quality.
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Reviewed in the United States on December 3, 2025
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3k
Whiting, US
★★★★★ 5
Good book
Format: Paperback
My son loves this book great quality
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Reviewed in the United States on March 7, 2025
Y
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Yamil
Alexandria, US
★★★★★ 5
Amazing Halo Graphic Novel
Format: Paperback, Format: Paperback
Arrived in new condition and super fast, definitely recommend buying, I just finished reading all the stories; the gallery in the end is a must see and the messages that every author left before and after their stories is a plus.
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Reviewed in the United States on January 24, 2023
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Bruh
Dallas, US
★★★★★ 3
5/10
Format: Paperback
this book is kinda mediocre. the first story was amazing. great art, great story, and great dialogue. very cool perspective on what seems like the covenants first encounter with the flood. the dialogue-less one about sgt johnson surviving in a flood infested area was pretty good too. the armor testing story wasn’t bad but kinda felt like a waste of time. and the last one had such terrible art i couldn’t even read it. but i also enjoyed reading the “behind the scenes” author’s notes before and after each story.
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Reviewed in the United States on May 6, 2026

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